The Doctor (10) (
likesimpossible) wrote in
entrancelogs2014-09-01 07:01 am
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Who ever thought that wagon travel was a good idea?
Who: The Tenth Doctor and OPEN.
Where: The Oregon Trail.
When: 8/31 to 9/4.
Rating: PG-13, but probably variable.
Summary: The Doctor strikes out on an adventure, has a good two days, contracts an illness and dies, and then becomes a ghost.
The Story:
Day One
It doesn't take the Doctor long to realize what's going on when the mansion changes and vendors selling various useful but slightly antiquated goods crops up. That, and the sudden appearance of wagons, makes things very clear, and for some reason he can't quite explain, this just excites him.
Granted, he feels just a bit odd, what with the new clothes he's wound up in, and of course, he still can't forget the fact that he's been turned human for the second or third time now, but the excitement of adventure is just unavoidable.
When he's not buzzing around gathering supplies for the journey, he's just wandering around looking for people to join him on the trip, because it would be a long and lonely one if he didn't have someone to come alongside.
Day Two
The second day of the trip sees the Doctor and his traveling companions through quite a few harrowing adventures, from nearly sinking as they attempt to cross a river to trying to take down a herd of buffalo.
Not the entire herd, now, but at least one or two sizable specimens to provide them with food. But either way, there's guns and ammunition and the odd buffalo and other creatures just plodding by their wagon.
It seems like it would be a shame to pass up this opportunity. Or at least, that's what the Doctor tells himself as he somewhat reluctantly loads up his gun and looks for a target.
Days Three and Four
By the third day, some of the fun and excitement has dwindled. Somehow, or by terrible luck, the Doctor's failed to hunt and bring home a buffalo, and the supplies are slowly running out. But then there's a brief glimpse of hope when an outpost appears in the distance. Just maybe it'll be their saving grace.
...Except once they get to said outpost rather early in the morning, there's nothing there but clocks, so they have no choice but to continue and ignore the increasing empty space in the back of the wagon.
Fast forward to several hours later, and the Doctor's no longer at the head of the wagon. He's lying down in the back, feeling the worst that he's ever felt in his long life. Or at least, it feels like it's the worst. He's feverish and tired, and really, it's like nothing he's experienced before now.
It's miserable, and he's miserable, and he can't do anything about it but lie there and hope that it passes quickly, one way or another.
But luck isn't with him, and as time passes, the Doctor only gets worse until the evening of the fourth day, the sickness finally overtakes him and he dies.
Day Five
Well, then, what's a ghostly Doctor to do? There seems to be quite a few options open to him, but he spends most of his time flitting back and forth between wagons, looking for people to trouble with his relentless commentary and oh-so-helpful comments.
But really, can anyone blame him? Being a ghost is considerably better than dying in the back of a wagon, and after going through that unpleasantness, the Doctor just wants to put it from his mind and hover around as a ghost until this completely mad event ends.
Good luck, everyone, you're now going to have a ghost-Doctor paying you a visit.
Where: The Oregon Trail.
When: 8/31 to 9/4.
Rating: PG-13, but probably variable.
Summary: The Doctor strikes out on an adventure, has a good two days, contracts an illness and dies, and then becomes a ghost.
The Story:
Day One
It doesn't take the Doctor long to realize what's going on when the mansion changes and vendors selling various useful but slightly antiquated goods crops up. That, and the sudden appearance of wagons, makes things very clear, and for some reason he can't quite explain, this just excites him.
Granted, he feels just a bit odd, what with the new clothes he's wound up in, and of course, he still can't forget the fact that he's been turned human for the second or third time now, but the excitement of adventure is just unavoidable.
When he's not buzzing around gathering supplies for the journey, he's just wandering around looking for people to join him on the trip, because it would be a long and lonely one if he didn't have someone to come alongside.
Day Two
The second day of the trip sees the Doctor and his traveling companions through quite a few harrowing adventures, from nearly sinking as they attempt to cross a river to trying to take down a herd of buffalo.
Not the entire herd, now, but at least one or two sizable specimens to provide them with food. But either way, there's guns and ammunition and the odd buffalo and other creatures just plodding by their wagon.
It seems like it would be a shame to pass up this opportunity. Or at least, that's what the Doctor tells himself as he somewhat reluctantly loads up his gun and looks for a target.
Days Three and Four
By the third day, some of the fun and excitement has dwindled. Somehow, or by terrible luck, the Doctor's failed to hunt and bring home a buffalo, and the supplies are slowly running out. But then there's a brief glimpse of hope when an outpost appears in the distance. Just maybe it'll be their saving grace.
...Except once they get to said outpost rather early in the morning, there's nothing there but clocks, so they have no choice but to continue and ignore the increasing empty space in the back of the wagon.
Fast forward to several hours later, and the Doctor's no longer at the head of the wagon. He's lying down in the back, feeling the worst that he's ever felt in his long life. Or at least, it feels like it's the worst. He's feverish and tired, and really, it's like nothing he's experienced before now.
It's miserable, and he's miserable, and he can't do anything about it but lie there and hope that it passes quickly, one way or another.
But luck isn't with him, and as time passes, the Doctor only gets worse until the evening of the fourth day, the sickness finally overtakes him and he dies.
Day Five
Well, then, what's a ghostly Doctor to do? There seems to be quite a few options open to him, but he spends most of his time flitting back and forth between wagons, looking for people to trouble with his relentless commentary and oh-so-helpful comments.
But really, can anyone blame him? Being a ghost is considerably better than dying in the back of a wagon, and after going through that unpleasantness, the Doctor just wants to put it from his mind and hover around as a ghost until this completely mad event ends.
Good luck, everyone, you're now going to have a ghost-Doctor paying you a visit.
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