Leo Fitz (
hypoxic) wrote in
entrancelogs2017-06-24 10:56 pm
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[open] Is it better to believe?
Who: Leo Fitz and YOU
Where: Around the Kindergarten
When: 23rd-27th (event catch-all)
Rating: Will edit this if threads move beyond PG13
Summary: When the scientist wakes up wielding magic, the first thing he wants to do is run three thousand tests. Something might accidentally get set on fire. He'll probably need help dealing with it.
The Story:
[ There are a few things Fitz understands about this event. He knows he's supposed to be some sort of wizard -- the word "evoker" springs to mind, even though he's not sure how to place it or what to do with that knowledge. But he does know that it's fascinating. It's a different sort of magic than the kind he'd had when Wonderland had transformed into that magic school. Then, he'd been seamlessly integrated into a society that took magic entirely for granted. He'd been a scholar, but at things that didn't require a frame of reference. None of it translated into anything particularly useful when the event ended and they returned to themselves.
But this is a different sort of magic. He's retained his faculties, and they've been transported to a world where mistakes probably won't end in something catastrophic. He'll spend his days working through the mechanics of what he innately knows, but hasn't yet examined. The trouble is that initiating the spell is more challenging when he's trying to slow down the process gained by forced muscle memory. He knows how to create a fire shield, but in trying to determine where the flames are actually coming from, he might start a few fires.
And as such, the bulk of his days will be entrenched in a different kind of experimentation. Settling in what he thinks is an uninhabited patch of land, he tests every spell he can think to test. It ranges from ice storms to fireballs, with the occasional acid arrow or gust of wind soaring over everyone's heads. He might need some help mitigating the ensuing disasters that come from it.
What he isn't prepared for is how exhausting it all is. Spellcasting is stressful, and a different sort of strain than what he's normally dealing with. (Perhaps it's symptomatic of a low constitution.) Every evening, he's tired enough to have a hard time standing upright for long periods. His notebook is increasingly full of data, but the headaches and nosebleeds are a terrible price to pay.
He knows he should probably stop. But it's all so interesting... Just one more. Just until the event ends. It's important data to compile, even if he thinks he might pass out after the tenth spell in a day (or earlier -- there's something about a freezing sphere that sucks everything out of him). ]
Where: Around the Kindergarten
When: 23rd-27th (event catch-all)
Rating: Will edit this if threads move beyond PG13
Summary: When the scientist wakes up wielding magic, the first thing he wants to do is run three thousand tests. Something might accidentally get set on fire. He'll probably need help dealing with it.
The Story:
[ There are a few things Fitz understands about this event. He knows he's supposed to be some sort of wizard -- the word "evoker" springs to mind, even though he's not sure how to place it or what to do with that knowledge. But he does know that it's fascinating. It's a different sort of magic than the kind he'd had when Wonderland had transformed into that magic school. Then, he'd been seamlessly integrated into a society that took magic entirely for granted. He'd been a scholar, but at things that didn't require a frame of reference. None of it translated into anything particularly useful when the event ended and they returned to themselves.
But this is a different sort of magic. He's retained his faculties, and they've been transported to a world where mistakes probably won't end in something catastrophic. He'll spend his days working through the mechanics of what he innately knows, but hasn't yet examined. The trouble is that initiating the spell is more challenging when he's trying to slow down the process gained by forced muscle memory. He knows how to create a fire shield, but in trying to determine where the flames are actually coming from, he might start a few fires.
And as such, the bulk of his days will be entrenched in a different kind of experimentation. Settling in what he thinks is an uninhabited patch of land, he tests every spell he can think to test. It ranges from ice storms to fireballs, with the occasional acid arrow or gust of wind soaring over everyone's heads. He might need some help mitigating the ensuing disasters that come from it.
What he isn't prepared for is how exhausting it all is. Spellcasting is stressful, and a different sort of strain than what he's normally dealing with. (Perhaps it's symptomatic of a low constitution.) Every evening, he's tired enough to have a hard time standing upright for long periods. His notebook is increasingly full of data, but the headaches and nosebleeds are a terrible price to pay.
He knows he should probably stop. But it's all so interesting... Just one more. Just until the event ends. It's important data to compile, even if he thinks he might pass out after the tenth spell in a day (or earlier -- there's something about a freezing sphere that sucks everything out of him). ]
no subject
No, I don't mind at all. I'm happy to help.
[She doesn't really care as much about hunting crystal creatures.]
no subject
no subject
[Like, you know, her ability to melt vampire brains. She moves to sit next to the fire pit and closes her eyes to focus on a smaller spell. As one hand extends on front of her, flames begin to lick her fingers and forms a safe, tame ball of flame.]
no subject
It's a different spell than the one I was using. Could that have something to do with the skillset we were given for this event?
no subject
[She gives a small shrug as she lets the flames go out, before glancing back to him.]
Mine do seem to be more nature oriented than some of the other spells I've seen.