Leo Fitz (
hypoxic) wrote in
entrancelogs2017-06-24 10:56 pm
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[open] Is it better to believe?
Who: Leo Fitz and YOU
Where: Around the Kindergarten
When: 23rd-27th (event catch-all)
Rating: Will edit this if threads move beyond PG13
Summary: When the scientist wakes up wielding magic, the first thing he wants to do is run three thousand tests. Something might accidentally get set on fire. He'll probably need help dealing with it.
The Story:
[ There are a few things Fitz understands about this event. He knows he's supposed to be some sort of wizard -- the word "evoker" springs to mind, even though he's not sure how to place it or what to do with that knowledge. But he does know that it's fascinating. It's a different sort of magic than the kind he'd had when Wonderland had transformed into that magic school. Then, he'd been seamlessly integrated into a society that took magic entirely for granted. He'd been a scholar, but at things that didn't require a frame of reference. None of it translated into anything particularly useful when the event ended and they returned to themselves.
But this is a different sort of magic. He's retained his faculties, and they've been transported to a world where mistakes probably won't end in something catastrophic. He'll spend his days working through the mechanics of what he innately knows, but hasn't yet examined. The trouble is that initiating the spell is more challenging when he's trying to slow down the process gained by forced muscle memory. He knows how to create a fire shield, but in trying to determine where the flames are actually coming from, he might start a few fires.
And as such, the bulk of his days will be entrenched in a different kind of experimentation. Settling in what he thinks is an uninhabited patch of land, he tests every spell he can think to test. It ranges from ice storms to fireballs, with the occasional acid arrow or gust of wind soaring over everyone's heads. He might need some help mitigating the ensuing disasters that come from it.
What he isn't prepared for is how exhausting it all is. Spellcasting is stressful, and a different sort of strain than what he's normally dealing with. (Perhaps it's symptomatic of a low constitution.) Every evening, he's tired enough to have a hard time standing upright for long periods. His notebook is increasingly full of data, but the headaches and nosebleeds are a terrible price to pay.
He knows he should probably stop. But it's all so interesting... Just one more. Just until the event ends. It's important data to compile, even if he thinks he might pass out after the tenth spell in a day (or earlier -- there's something about a freezing sphere that sucks everything out of him). ]
Where: Around the Kindergarten
When: 23rd-27th (event catch-all)
Rating: Will edit this if threads move beyond PG13
Summary: When the scientist wakes up wielding magic, the first thing he wants to do is run three thousand tests. Something might accidentally get set on fire. He'll probably need help dealing with it.
The Story:
[ There are a few things Fitz understands about this event. He knows he's supposed to be some sort of wizard -- the word "evoker" springs to mind, even though he's not sure how to place it or what to do with that knowledge. But he does know that it's fascinating. It's a different sort of magic than the kind he'd had when Wonderland had transformed into that magic school. Then, he'd been seamlessly integrated into a society that took magic entirely for granted. He'd been a scholar, but at things that didn't require a frame of reference. None of it translated into anything particularly useful when the event ended and they returned to themselves.
But this is a different sort of magic. He's retained his faculties, and they've been transported to a world where mistakes probably won't end in something catastrophic. He'll spend his days working through the mechanics of what he innately knows, but hasn't yet examined. The trouble is that initiating the spell is more challenging when he's trying to slow down the process gained by forced muscle memory. He knows how to create a fire shield, but in trying to determine where the flames are actually coming from, he might start a few fires.
And as such, the bulk of his days will be entrenched in a different kind of experimentation. Settling in what he thinks is an uninhabited patch of land, he tests every spell he can think to test. It ranges from ice storms to fireballs, with the occasional acid arrow or gust of wind soaring over everyone's heads. He might need some help mitigating the ensuing disasters that come from it.
What he isn't prepared for is how exhausting it all is. Spellcasting is stressful, and a different sort of strain than what he's normally dealing with. (Perhaps it's symptomatic of a low constitution.) Every evening, he's tired enough to have a hard time standing upright for long periods. His notebook is increasingly full of data, but the headaches and nosebleeds are a terrible price to pay.
He knows he should probably stop. But it's all so interesting... Just one more. Just until the event ends. It's important data to compile, even if he thinks he might pass out after the tenth spell in a day (or earlier -- there's something about a freezing sphere that sucks everything out of him). ]
no subject
Besides, it seems like there's some knowledge that's inherent to them right now. Steve's never used a sword before, but he can tell that right now he has the training, somehow, to use it. ]
It's up to you, but... all that practice should be for something, right?
[ They can't waste any more time, so Steve charges at the grotesque creature with his sword drawn. ]
no subject
[Fitz is more accustomed to labwork, true, but he's also highly committed to both fieldwork and proving himself capable. This is unfamiliar territory, but a lack of familiarity is one of the things he loves most. He might not have trained in the same way as someone like the Black Widow, but nor does he shun the chance to improvise. When Steve runs off on him, Fitz follows in a scrambling gait.
Something sails ahead of Steve, though; as he gets within swinging range of the creature, it staggers back, pierced by a shimmering gree arrow that dissipates upon impact, smoking viciously as it begins to eat through the creature's flesh.]
no subject
But generally, when Steve relies on people? They deliver. That turns out to be the case here, as Steve comes to a halt and watches the effect of the spell and how it strikes the first blow against their enemy. More than that, it seems to be eating away at the creature like some kind of acid.
If there's a time to close in, it's now. Steve lunges forward, shield half in front of him, but with enough space for his sword hand to strike out. As Fitz had counseled him, Steve aims for the jewel, slicing into the skin around it.
The strangest thing at this point is the quiet. But the monster has no mouth to scream with. Instead its limbs contort and flail wildly as it beings to hunch forward. ]
no subject
...o-oh it's bleeding so much...
[Is the danger gone? Because Fitz is sinking queasily to his knees, covering his mouth with both hands and swallowing back bile. Why do things have to bleed when they die???]
no subject
He turns to check that Fitz is all right, and when he finds him on his knees for a moment Steve worries that he's been hurt. But when he sees that particularly green shade to his face, he realizes what's going on.
Steve takes a knee in front of Fitz and sets a hand on his shoulder to stabilize him. ]
Hey, you're all right. You're good. Just take some deep breaths.
no subject
[He said, visibly not fine. The sight reminds him of loss of life. It looks like another time he's seen someone torn to pieces and was helpless to save her.]
It's -- viscera is Jemma's field.
[He is not going to vomit in front of Captain America. He is not going to vomit in front of Captain America.]
no subject
I know, sorry. I didn't know it was gonna go quite like... that.
[ And he probably should have known better than to request Fitz's help with something like this.
You can totally vomit on him if you need to, buddy. ]
no subject
It's fine. That's the work.
[Things happen sometimes.]
... Your swordsmanship is excellent, Captain.
no subject
[ Steve gives Fitz a firm clap on the shoulder and then stands again, returning to the mess left behind and the jewel nestled in the dirt.
As he approaches it, he's suddenly filled with the knowledge of what to do. A hand motion is all it takes for a clear bubble to form around the gem and then it floats up into the air, shooting far overheard until it's out of sight.
Steve rubs at the back of his neck and shrugs. ]
I guess that's a good thing...?