[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-12-11 09:21 pm
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Entry tags:
- #open,
- dangan ronpa: kiyotaka ishimaru,
- dangan ronpa: kokichi oma,
- dangan ronpa: ryoko otonashi,
- detroit become human: connor,
- detroit become human: kara,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- jjba: jolyne kujo,
- lucifer: mazikeen,
- mlp: starlight glimmer,
- newsflesh: georgia mason,
- newsflesh: shaun mason,
- ouat: snow white,
- outlander: bree randall,
- outlander: claire fraser,
- outlander: jamie fraser,
- persona 4: seta souji,
- steven universe: steven universe,
- the good place: eleanor shellstrop,
- the walking dead game: clementine,
- the walking dead game: louis,
- true blood: jessica hamby,
- umineko: ange ushiromiya
Here we are as in olden days, happy golden days of yore | OPEN
Who: E V E R Y O N E (Including our 4th wall guests!)
Where: Everywhere, one both Mirror and Real Side!
When: December 12th - December 18th (WEEK ONE)
Rating: PG-13, warn if going higher
Summary: This year's Ewaymas celebration rolls out the way it usually does, with intense decorating, a sudden snowfall and...far more arrivals than usual! New faces and old fill the mansion - but why would Wonderland bring so many people at once? And why do some of them remember Wonderland?
The Story:

On the evening before December 12th, the captives of Wonderland might be awoken by a loud commotion. Some of it is typical Ewaymas noise, likely familiar to anyone who has been in Wonderland for more than a year – construction sounds and jingle bells as Wonderland decks its own halls quite literally. Garland and lights race down the walls and down the stairs, and stockings appear on the walls for each and every person in Wonderland, embroidered with their names. There are decorative candles everywhere, and all sorts of decorations for every conceivable winter holiday, even if it does not align perfectly to the dates of Ewaymas. Time isn't real, so there will be menorahs and dreidels and Star of Davids even though Hanukkah ended two days prior. And of course, in the front hall, growing straight out of the floor, is a large decorated tree full of ornaments for everyone. And as always, it will have snowed heavily overnight, bringing all of the snow Wonderland will have between now and spring.
There is a second source of commotion in the night though – the sound of a crowd.
Over the course of the night, dozens of new arrivals will appear in Wonderland. Some for the first time. Some wondering how they managed to return with their memories. Others stumbling in with no recollection of ever having been here. Some might be friends from other timelines, other possibilities, and some might even be doubles of people who are already in Wonderland. It's strange for Wonderland to drag so many people into the mansion at once, but everything seems to indicate that they are supposed to be there. They have their own network devices and even have their own stockings on the wall and their own ornaments on the tree – by all accounts, it seems Wonderland expects that they'll be staying, and is treating them like any other new arrivals. Please, make them feel at home and help them settle in nicely.
The first few days will be for catching up with old friends and enjoying the decorations and settling into Wonderland. However, within a couple of days the decorations will start to glitch, much the way corrupted computer graphics might. Lights might change abruptly from multi-color to blue or white, entire décor styles will abruptly change, candle flames will flicker on and off like broken fluorescent lights, and any singing decorations might loop on a beat or two over and over putting you into an eternal hell. Wonderland doesn't seem to be able to stick to one motif, and it can't stop changing. These glitches are occurring on both the Real Side of Wonderland and the Mirror Side.
By the 15th, these glitches will include entire rooms changing into different holiday scenes. These scenes will all be of characters at various winter holidays in the past, the present (in their world), or a possible future. At this point in the event, characters will still be able to navigate the basic mansion and be able to exit these moments easily. These scenes cannot be interacted with – Wonderland seems to consider them another form of decorating. Unlike previous events of this type, these scenes will not loop at first. They will play once, and then Wonderland will glitch and correct itself to be the room it is supposed to be. The scene might play again, but it will be in a different location if it does.
By this point, Wonderland is having an increasingly difficult time holding itself together in a way that makes geographical sense. You might exit one room, even a room that was not previously playing a scene, and find yourself in the kitchen or on the roof instead of in the hallway. You might open a door that you were sure led to your room only to see a ten foot drop to the grounds outside.
This is the mingle log for WEEK ONE! For more information on this part of the event or any questions, please head over to the plot post, or check out our Fourth Wall Master Post for your other Fourth Wall event needs! Prose or [action brackets] are welcome. Please clearly indicate whether your character is on the Real Side or Mirror Side in your top levels. And of course, have fun! ♥
Where: Everywhere, one both Mirror and Real Side!
When: December 12th - December 18th (WEEK ONE)
Rating: PG-13, warn if going higher
Summary: This year's Ewaymas celebration rolls out the way it usually does, with intense decorating, a sudden snowfall and...far more arrivals than usual! New faces and old fill the mansion - but why would Wonderland bring so many people at once? And why do some of them remember Wonderland?
The Story:

On the evening before December 12th, the captives of Wonderland might be awoken by a loud commotion. Some of it is typical Ewaymas noise, likely familiar to anyone who has been in Wonderland for more than a year – construction sounds and jingle bells as Wonderland decks its own halls quite literally. Garland and lights race down the walls and down the stairs, and stockings appear on the walls for each and every person in Wonderland, embroidered with their names. There are decorative candles everywhere, and all sorts of decorations for every conceivable winter holiday, even if it does not align perfectly to the dates of Ewaymas. Time isn't real, so there will be menorahs and dreidels and Star of Davids even though Hanukkah ended two days prior. And of course, in the front hall, growing straight out of the floor, is a large decorated tree full of ornaments for everyone. And as always, it will have snowed heavily overnight, bringing all of the snow Wonderland will have between now and spring.
There is a second source of commotion in the night though – the sound of a crowd.
Over the course of the night, dozens of new arrivals will appear in Wonderland. Some for the first time. Some wondering how they managed to return with their memories. Others stumbling in with no recollection of ever having been here. Some might be friends from other timelines, other possibilities, and some might even be doubles of people who are already in Wonderland. It's strange for Wonderland to drag so many people into the mansion at once, but everything seems to indicate that they are supposed to be there. They have their own network devices and even have their own stockings on the wall and their own ornaments on the tree – by all accounts, it seems Wonderland expects that they'll be staying, and is treating them like any other new arrivals. Please, make them feel at home and help them settle in nicely.
The first few days will be for catching up with old friends and enjoying the decorations and settling into Wonderland. However, within a couple of days the decorations will start to glitch, much the way corrupted computer graphics might. Lights might change abruptly from multi-color to blue or white, entire décor styles will abruptly change, candle flames will flicker on and off like broken fluorescent lights, and any singing decorations might loop on a beat or two over and over putting you into an eternal hell. Wonderland doesn't seem to be able to stick to one motif, and it can't stop changing. These glitches are occurring on both the Real Side of Wonderland and the Mirror Side.
By the 15th, these glitches will include entire rooms changing into different holiday scenes. These scenes will all be of characters at various winter holidays in the past, the present (in their world), or a possible future. At this point in the event, characters will still be able to navigate the basic mansion and be able to exit these moments easily. These scenes cannot be interacted with – Wonderland seems to consider them another form of decorating. Unlike previous events of this type, these scenes will not loop at first. They will play once, and then Wonderland will glitch and correct itself to be the room it is supposed to be. The scene might play again, but it will be in a different location if it does.
By this point, Wonderland is having an increasingly difficult time holding itself together in a way that makes geographical sense. You might exit one room, even a room that was not previously playing a scene, and find yourself in the kitchen or on the roof instead of in the hallway. You might open a door that you were sure led to your room only to see a ten foot drop to the grounds outside.
This is the mingle log for WEEK ONE! For more information on this part of the event or any questions, please head over to the plot post, or check out our Fourth Wall Master Post for your other Fourth Wall event needs! Prose or [action brackets] are welcome. Please clearly indicate whether your character is on the Real Side or Mirror Side in your top levels. And of course, have fun! ♥
no subject
She doesn't know any bismuths, although she sure has had encounters. But this is Lapis, she'd be hella cautious regardless of any personal experience. Unknown gems showing up in Wonderland does not happen every day, and absolutely has the potential to go very badly. If it were feasible to just avoid the new face forever she still might try that, but alas, even with the new crowds, that's never realistic. No, she needs to know the situation; if this is going to be a problem she needs to find out as early as possible.
Once she's worked up to it, Lapis makes herself known by landing a respectable ways behind Bismuth, wings remaining out thank you. She may or may not actually be as stealthy as all this ideally calls for, but one might as well try for the effect. The tone is blunt and suspicious, but not outright hostile.]
Who are you?
no subject
She grins.]
There you are. And already reformed, too! Wow, you new Crystal Gems don't waste any time.
no subject
(This DOES look a lot like the bismuth way back then. Lapis has a good memory. The details aren't all the same, but it's hard to be sure with people who redesign themselves so freely. And what would that even mean, here and now? What could she possibly be expected to make of that? She's uneasy on an extremely visceral level, but again, she was going to be uneasy no matter what.)
For her own part, Lapis is still not a Crystal Gem, but decides not to correct that just this moment. She folds her arms, and the wings are still decisively staying out, but she sounds a lot more concerned this time.]
...Who are you?
no subject
I'm Bismuth. We were fighting the Diamonds together, like, a day ago. I know we didn't really have much time to chat, but....
no subject
[As if that was a threat, Lapis reels back a step. The logical bit somewhere down in her knows that there are some possible explanations, but to the parts of her that matter, it makes no sense. Of course she's not going to fight the Diamonds; that's precisely why she gave up everything and ran. She's too scared. She's too scared to even drop by Earth again and say hi, there's no way she'll up and change her mind about fighting the planet-conquering ancient god-queens.
Holding herself tightly, she looks away, unable to quite seem defiant.]
You've got the wrong lapis lazuli. And I'm not a Crystal Gem.
[So she is going to correct that detail after all, and right when the angst has made her a lot less alert. The logical bit of her would also dearly like to note that, same bismuth or not, this is practically an invitation for history to repeat itself, but she almost doesn't care. As if that was not the threat.]
no subject
So she'll let it stand. For the moment.]
Well, have you seen any others around here? Cause I was guarding her and a Peridot until they could reform, and I'd like to make sure they're okay.
no subject
Time doesn't work right in this place. They'll... be where you left them. When you go back.
[There are also other possible implications of that fact but one thing at a time, man]
no subject
So you're saying, maybe you don't know me cause I'm from the future?
no subject
Because, after all, what Bismuth describes may seem next to impossible and all, but it is also something she... well, 'wants' would be a strong word. Nobody wants to FIGHT THE FREAKING DIAMONDS. But maybe it's warranted, and maybe people she cares about are going to do it anyway, and it would be nice to be able to weigh those things more heavily than bare miserable self-preservation.
In some way it almost seems fitting, anyway, talk of the future from someone who could just as easily be a specter of her past. Like one of Wonderland's dumb psychological things. Lapis still has trouble meeting Bismuth's eyes, but manages a sidelong look.]
What happened?
no subject
[It was pretty badass.]
no subject
[Lapis stares, officially flabbergasted.
Then she starts to laugh. Not much at first, but picking up momentum as she goes. There sure is no chance Bismuth was thinking of some other Lapis Lazuli now, huh? She may not know just what to make of all this, but after so much stress, that is one HECK of a mental image!]
Y-you're kidding -- can you imagine the look on her face?!
no subject
[Bismuth does her best imitation of Blue Diamond's face when Lapis dropped a barn on her, then chuckles.]
It was pretty great. Not enough to take her out for good, of course, but I don't think we could have held out as long as we did without you.
no subject
Okay, I don't even care if you're from the past or the future or what. That's perfect. [Except for the loss of all those 'morps, RIP.]
no subject
Course it was Steven that ended up talking them down. Always is, right?
no subject
Of course he did. I really am a clod.
no subject
no subject
[Okay, maybe the giddy rush is wearing out its welcome. Lapis shakes her head. She's basically accepting the story now, because she has to and because she wants to, but it feels like if she tries too hard to process it right now something's gonna break. Still, this is a marked improvement over her previous mood, and she's certainly gotten a lot more comfortable talking to Bismuth.]
It's just -- I've been so scared of that. I've done so much because I was scared of that. I really didn't think it was going to change.