http://vitaelamorte.livejournal.com/ (
vitaelamorte.livejournal.com) wrote in
entrancelogs2009-01-17 11:21 pm
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[THE GYM] [OPEN]
Who: All residents of the Mansion.
Where The Gym
When: During the Mad Mod event.
Rating: PG. \o/
Summary: Today the Mansion's turned into a most unusual sort of learning environment. Can you survive the perils of Education, now with its own unique Mansion flavor? [Note that while your character can only be in one of the classrooms to start with, they can sure as hell escape... only to land into another. Feel free to interact with one another. \o/ Hey, you might even rescue your poor friends!]
the Story:
The gym's an ordinary-looking enough place, and once you get in, you'll immediately find yourself dressed in gym apparel-- a white T-shirt and blue shorts, both emblazoned with a tiny logo of a crown (white on the shorts, blue on the shirt).
Lined up all along the walls, pointing inward, are cannons-- and once you start to move within their range, they'll start firing at you. Their aim isn't great, and the balls (decorated with the faces of the mansion's notorious residents-- Hare, Cat, Dormouse, even the Queen) are easy enough to dodge... but they're not nice little squishy dodgeballs, but actual cannon-balls.
There's gym equipment one can hide behind (balance beams, a gymnast's horse, and pretty much anything else you can think of) and a storage room with mattresses and normal balls where characters can wait out the worst of the barrage... but if you want to get out, you'll have to take out those cannons first.
Where The Gym
When: During the Mad Mod event.
Rating: PG. \o/
Summary: Today the Mansion's turned into a most unusual sort of learning environment. Can you survive the perils of Education, now with its own unique Mansion flavor? [Note that while your character can only be in one of the classrooms to start with, they can sure as hell escape... only to land into another. Feel free to interact with one another. \o/ Hey, you might even rescue your poor friends!]
the Story:
The gym's an ordinary-looking enough place, and once you get in, you'll immediately find yourself dressed in gym apparel-- a white T-shirt and blue shorts, both emblazoned with a tiny logo of a crown (white on the shorts, blue on the shirt).
Lined up all along the walls, pointing inward, are cannons-- and once you start to move within their range, they'll start firing at you. Their aim isn't great, and the balls (decorated with the faces of the mansion's notorious residents-- Hare, Cat, Dormouse, even the Queen) are easy enough to dodge... but they're not nice little squishy dodgeballs, but actual cannon-balls.
There's gym equipment one can hide behind (balance beams, a gymnast's horse, and pretty much anything else you can think of) and a storage room with mattresses and normal balls where characters can wait out the worst of the barrage... but if you want to get out, you'll have to take out those cannons first.
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Seemingly, the mansion was blocking his ability to simply leave through a portal of darkness, making this task that much more difficult. For now, Saix's solution is to make his progress across the gym by deflecting whatever cannonballs come at him with his claymore.
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It seems the thought to throw anything back hadn't occurred at all.
Oh sure, he would have to figure out something eventually, but for the moment, dancing around the cannon balls was providing enough amusement. He hadn't had to fight like this in quite some time, if one could really call it "fighting", that is.
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"Delinquents found in the halls without a pass shall be appropriately penalized!
Don't expect to be saved by the bell, you willful whippersnappers!"
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"Geez," she muttered, scrambling to her feet. "This place is even crazier than usual."
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