[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2017-08-26 10:45 pm
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Entry tags:
- dc comics: bart allen,
- dc comics: damian wayne,
- dc comics: jonathan kent,
- dc comics: tim drake,
- dragon age: cullen rutherford,
- inuyasha: the inu no taishou,
- legends of tomorrow: gideon,
- legends of tomorrow: ray palmer,
- marvel: mary jane watson,
- marvel: natasha romanoff,
- marvel: steve rogers,
- mass effect: commander shepard,
- mass effect: legion,
- nocturne: naoki,
- over the garden wall: greg,
- persona 5: ryuji sakamoto,
- the adventure zone: magnus burnsides,
- the adventure zone: taako tacco,
- the amazing spider-man: peter parker,
- the vampire diaries: caroline forbes,
- the vampire diaries: elena gilbert,
- the vampire diaries: klaus mikaelson,
- the walking dead game: clementine,
- undertale: papyrus
+ For Glory! For Death! +
Who: EVERYONE & Unwanted Guests
Where: The Grounds & The Palace
When: August 27th to 29th
Rating: PG-13 to R for fighting, violence, and death
Summary: Attackers from other realms threaten the Asgardian palace and your very lives! This is where you fight or flee, the place for all your combat mingle needs.
The Story:
+ Day 3 : Rock Trolls and Ogres +

Rock Trolls and Ogres are strong, tough and surprisingly fast, with great muscular bulk. Their sight is keen, and they hunger for human flesh. Fortunately they are lacking in tactical skill, and few to none will manage to break through Asgard's protective barrier to enter the palace. ( x ) ( x )
+ Day 4 : Frost Giants +

The Forst Giants will scare off yesterday's attackers almost entirely, bringing a greater threat to the palace. They are faster and stronger still, and skilled in cryokinesis. One touch by their hand might freeze a warrior whole, if they don't stop the spread of cold on time. Several of their numbers will manage to break through Asgard's protective barrier to enter the palace. ( x )
+ Day 5 : Dark Elves +

The Dark Elves are the last and greatest threat to Asgard. They rely on stealth and deadly energy weapons, their strength and craftiness yet unparalleled. They are weak to iron, and any warrior would be lucky to discover this weakness on time. They infiltrate the palace from the caves, and nearly all of their numbers will attack from the inside. ( x )
Where: The Grounds & The Palace
When: August 27th to 29th
Rating: PG-13 to R for fighting, violence, and death
Summary: Attackers from other realms threaten the Asgardian palace and your very lives! This is where you fight or flee, the place for all your combat mingle needs.
The Story:
+ Day 3 : Rock Trolls and Ogres +


Rock Trolls and Ogres are strong, tough and surprisingly fast, with great muscular bulk. Their sight is keen, and they hunger for human flesh. Fortunately they are lacking in tactical skill, and few to none will manage to break through Asgard's protective barrier to enter the palace. ( x ) ( x )
+ Day 4 : Frost Giants +


The Forst Giants will scare off yesterday's attackers almost entirely, bringing a greater threat to the palace. They are faster and stronger still, and skilled in cryokinesis. One touch by their hand might freeze a warrior whole, if they don't stop the spread of cold on time. Several of their numbers will manage to break through Asgard's protective barrier to enter the palace. ( x )
+ Day 5 : Dark Elves +


The Dark Elves are the last and greatest threat to Asgard. They rely on stealth and deadly energy weapons, their strength and craftiness yet unparalleled. They are weak to iron, and any warrior would be lucky to discover this weakness on time. They infiltrate the palace from the caves, and nearly all of their numbers will attack from the inside. ( x )
no subject
I know, Gid. It was a joke. Promise.
[ his tone melts a little as he watches the ATOM peel off. he'd learned this lesson already back home, but in wonderland it feels different. this is a choice-- one he was making for himself for once.
bittersweet doesn't begin to cover it. ]
Thank you, Gideon.
no subject
( he doesn't need to thank her. it's what teams do. it's what she does )
You'll need to move quickly.
( as it currently stands they don't have long before she'll have to destroy the suit )
no subject
[ maybe someday they can talk about teams and family and all that. right now, though, he's ready to book it. ]
no subject
( there are a few more blasts, trying to clear a path before the suit swoops down, flying into the enemies. it needs to be close, to get them, and to be as far away from ray and sarah as she can do. gideon needs them safe.
and then it comes. the signal. the activation. the blast. how effective it is only ray can tell her. she's cut off and, temporarily, unresponsive. what ray can't see is the effect that the self-destruct had on gideon.
she can't focus. her processing capabilities are overwhelmed from the reverberations of the shockwave, an almost feedback being sent back to her from where-- how she'd been connected. it processes as pain, and a lot greater and deeper than the headaches that gideon had previously experienced. her head is ducked, hands having to rest on the console she'd been working on to keep her upright, firmly holding the edges. it's too much.
for all that ray can't see to notice this her may have been able to catch an indication of it verbally. not a cry in pain as a human might give, but a gasp --and the start of a word that had been halted, as if something had overloaded )