[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-06-08 09:33 am
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Entry tags:
- #open,
- 2064 read only memories: turing,
- attack on titan: jean kirstein,
- blindspot: jane doe,
- dangan ronpa: kokichi oma,
- dc comics: cissie king-jones,
- dc comics: tim drake,
- doki doki literature club: monika,
- erased: satoru fujinuma,
- fables: grendel,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- izombie: olivia moore,
- jjba: jolyne kujo,
- life is strange: max caulfield,
- lucifer: chloe decker,
- lucifer: mazikeen,
- marble hornets: jay,
- mirror: arisato minato,
- mirror: grendel,
- mirror: jay merrick,
- mirror: julia shumway,
- mirror: satoru fujinuma,
- mirror: sunburst,
- mlp: starlight glimmer,
- mlp: sunburst,
- newsflesh: georgia mason,
- nocturne: naoki,
- ouat: henry mills,
- ouat: regina mills,
- ouat: snow white,
- outlander: claire fraser,
- persona 3: arisato minato,
- persona 4: seta souji,
- persona 5: ryuji sakamoto,
- psych: shawn spencer,
- star trek: gabriel lorca,
- steven universe: pearl,
- steven universe: steven universe,
- the blacklist: raymond reddington,
- the walking dead: michonne,
- true blood: jessica hamby,
- umineko: ange ushiromiya,
- under the dome: julia shumway,
- undertale: papyrus,
- wynonna earp: doc holliday
+ The Time Has Come, the Time Is Now +
Who: Everyone in Wonderland!
Where: The chessboard hills
When: Monday, June 11, all day starting at 10:00 AM
Rating: R for (sometimes excessive) violence
Summary: The Queen of Hearts has declared war and the time for battle has come.
The Story:
♥ ICly, the Real Things who will act as pieces volunteered and are led by the Red Queen. The Mirrors were chosen by the Queen of Hearts without being given a choice. The Queen of Hearts announced her choices to her Mirrors very directly, with an order to show up at 10:00 AM on the chessboard, ready to fight. The Red Queen announced her choices more politely, but just as firmly, with a text message sent out over the network listing her pieces and requesting their assistance to protect their fellow Real Things. Characters were not ICly able to respond to this message.
♥ Those pieces who choose to obey the summons will have time to gather any items or weapons they might want to have with them, within reason. Those who don't heed the summons will find themselves suddenly and instantly transported to their square on the chessboard when 10:00 AM rolls around. They will arrive with anything that was on their person at the time, as well as one weapon (whatever it would be normal for them to use). Likewise, any spectators who are not in or around the stands by 10:00 AM will find themselves transported there.
♥ Each player sports an armband, white for the Real Things and Black for the Mirrors, with the shape of their assigned chess piece embroidered in the opposite color. Royalty pieces wear crowns indicative of their status. Should a pawn be promoted to queen, a crown will appear on their head.
♥ Pieces will find that they can't leave their assigned spots until they're told what square to move to by either the Queen of Hearts or the Red Queen. And if they refuse to move, after a couple of moments, an unseen force will scoot them along to their new space.
♥ When threading moves on the board, please find the appropriate top-level under which to comment! It might be helpful to label your thread with which move/encounter you're playing out.
♥ Players on the board can not communicate with those in the stands and vice versa (other than by jumping around and flailing, I guess). However, players on the board can communicate directly with those in squares adjacent to them or with any challenger whose square they share. Since some pieces have a lot of down time, feel free to have them chat with others on the board while they're waiting around.
♥ Directions from the Queens can be assumed. Go ahead and play out moves without waiting for a comment to officially announce them.
♥ The plotting and info post for this log is here.
♥ For your convenience, here are links to the thread headers:
Have fun!
Where: The chessboard hills
When: Monday, June 11, all day starting at 10:00 AM
Rating: R for (sometimes excessive) violence
Summary: The Queen of Hearts has declared war and the time for battle has come.
The Story:
♥ ICly, the Real Things who will act as pieces volunteered and are led by the Red Queen. The Mirrors were chosen by the Queen of Hearts without being given a choice. The Queen of Hearts announced her choices to her Mirrors very directly, with an order to show up at 10:00 AM on the chessboard, ready to fight. The Red Queen announced her choices more politely, but just as firmly, with a text message sent out over the network listing her pieces and requesting their assistance to protect their fellow Real Things. Characters were not ICly able to respond to this message.
♥ Those pieces who choose to obey the summons will have time to gather any items or weapons they might want to have with them, within reason. Those who don't heed the summons will find themselves suddenly and instantly transported to their square on the chessboard when 10:00 AM rolls around. They will arrive with anything that was on their person at the time, as well as one weapon (whatever it would be normal for them to use). Likewise, any spectators who are not in or around the stands by 10:00 AM will find themselves transported there.
♥ Each player sports an armband, white for the Real Things and Black for the Mirrors, with the shape of their assigned chess piece embroidered in the opposite color. Royalty pieces wear crowns indicative of their status. Should a pawn be promoted to queen, a crown will appear on their head.
♥ Pieces will find that they can't leave their assigned spots until they're told what square to move to by either the Queen of Hearts or the Red Queen. And if they refuse to move, after a couple of moments, an unseen force will scoot them along to their new space.
♥ When threading moves on the board, please find the appropriate top-level under which to comment! It might be helpful to label your thread with which move/encounter you're playing out.
♥ Players on the board can not communicate with those in the stands and vice versa (other than by jumping around and flailing, I guess). However, players on the board can communicate directly with those in squares adjacent to them or with any challenger whose square they share. Since some pieces have a lot of down time, feel free to have them chat with others on the board while they're waiting around.
♥ Directions from the Queens can be assumed. Go ahead and play out moves without waiting for a comment to officially announce them.
♥ The plotting and info post for this log is here.
♥ For your convenience, here are links to the thread headers:
- The Donation Box
Pre-Game
The Game - Moves 1-20
The Game - Moves 21-40
The Game - Moves 41-60
The Game - Moves 61-80
The Game - Moves 81-100
The Game - Moves 101-117
The Holding Area
The Stands
Have fun!
no subject
Known by...whom?
[His focus returns to the viewfinder, watching his double shift under the sunlight. Tense, precise, he pans over to Tim's. He looks similarly antsy, but not from the heat.]
No footage, is there?
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[He'll casually lump himself in along with the rest, sure. It's a charming label to wear from time to time, to take off and put on when it suits him.]
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[Jay smiles thinly, not looking up from the viewfinder.]
You sound almost like him.
no subject
[If you were to instill a fax machine with a dialogue capability and proceed to iron out said dialogue capability in the style of David Duchovny, you might, might, possibly come close to the level of utter, deadpan monotone that the Mirror effects in that moment.]
It's almost like we're kind of exactly the same person, or something. You might be on to something, Jay.
no subject
[The cadence is identical. Jay still hasn't looked up.]
Roads in a yellow wood, and all that.
no subject
Are you trying to tell me what I do and don't know, buddy?
no subject
[Still, it's enough to pry Jay's attention away from the camera. They may have five lives on this side of the glass, but he'd rather not waste one on Tim. He braces himself to move, if necessary. Only if necessary.]
Just repeating what we both already know.
[He looks over at Tim, wide-eyed and guileless. Clearly. Clearly, Timothy.]
Isn't that my job?
[He can't help the slight upturn at the corner of his mouth.]
Buddy?
no subject
[His attention is still on the viewfinder; the Mirror isn't worth anything more than that, it seems. He's dangerous in the right circumstances. But this, here, now? He's vulnerable as anyone.]
[And there's no guarantee in regards to the outcome of this little showdown. Or what it means for them.]
Would've killed him, if it wasn't Christmas. All he could do was gasp like a fish for hours.
no subject
[Does he think this is some shocking revelation? Does he remember who he's talking to?]
I watched.
For hours.
[Again, he mimics back the cadence of Tim's speech. He may have been at the party, too, that evening, but that's the beauty of a surveillance system. You can wind back the tape and watch as many times as you like.]
[This would, perhaps, be a little more threatening if he didn't have a stripe of sunscreen down his nose and a pair of closet-generated Ray-Bans, but sometimes we all have to make do with what we have.]
no subject
[The shot never dips.]
You'd better watch yourself. That's all I'm saying.
no subject
[Jay's shot shudders, and Tim's never dips.]
[There's a cacophony around them, spread across the bleachers. The supports rattle beneath them, shifting with the footsteps of two-hundred-minus-thirty-two-odd residents of the Mansion, all marching out of step. The force against his skin buzzes and spreads, itching tendrils trailing down his spine and across his shoulders.]
[He grits his teeth, frozen in place, and doesn't speak.]
no subject
[For all his fellow Mirror's posturing, he's still a Jay. And Jays aren't very good liars by default. They can pretend they hold all the cards that they want, but if you don't keep them in line, they'll take more and more of your precious time, and act like they're owed it.]
Not everyone can take it like I can.
[Not everyone is willing to stomach your bullshit like I am.]
no subject
[There's a question on the tip of his tongue, one he grits his teeth to keep from slipping out. They're on camera. If it were just his, he could attempt to scrub the audio, hide the gap under layers of reused crowd chatter. Tim's camera is still rolling, though, and he can't afford to take that chance.]
[There are so few of us. How can you risk thinning our numbers even further?]
[It hungers, but It doesn't need death to feed.]
[If you slaughter the priests, who is left to perform the sacrifice?]
[Jay slows his breathing.]
Watch yourself.
[Another phrase, parroted back. It's easier, when the world's too bright and he can still feel the stinging mark at the back of his neck.]
Not everyone can take your temper like I can.
no subject
[Tims. They're persistent little sons of bitches, aren't they? Even when they really, really shouldn't be.]
But, please. Go on. Tell me all about your interactions with this outside world that you're so fond of watching, and never actually engaging in. Must know way more than little old me, who's out there living in it, hm?
no subject
[He speaks precisely, relishing every consonant. Mimicking his Real's halting drawl may be fun, but it's just as fun to go the opposite direction. Besides, some facts are easy to intuit, even without that practical experience Tim finds so precious.]
Even my Real can figure that one out. Good luck winning him over after that little stunt.
no subject
[But it gets old, fast.]
What makes you think I ever wanted to win him over? Just 'cause you're stupid enough to think my Real's gonna be your hot new item doesn't mean that we're all that dense, pal.
no subject
[Well, fuck.]
[He'd make a quip about jealousy, if he could force it through the lockjaw.]
If you find a way... [It's quiet, but at least it's words.] ...to make him useful like this...you let me know.
no subject
[Isn't he just the worst thing ever? God I hate him.]
I thought you and him were getting along pretty nice. It was real sweet. He seems to like you. Which is funny, 'cause I think he actually means it.
no subject
[Fine. If Tim's gonna lay it on thick, he'll lay it on thicker.]
Gee, you really think so?
[He can't quite manage a falsetto when he's speaking at his natural half-whisper, but the sarcastic, sickly-sweet delivery is still in there somewhere.]
no subject
He gonna save you, you think? He couldn't save the Real you, so I dunno how he plans to salvage a cheap knock-off.
no subject
Dunno. You did such a good job of it yourself. Not sure how he expects to compete.
[Loath as he is to admit it, he likely wouldn't have stumbled upon It without Tim's assistance.]
[Wouldn't have been Saved without him.]
1/3
[Then he sighs. He sounds...disappointed, and genuinely so.]
I keep thinking I should give you more chances. Let you try and be something besides the moron you're always meant to be. You're useful, in this...pathetic puppy kind of way. Those big eyes, begging people to let you in.
2/3
But you're so
goddamn
stupid.
3/3
Didn't I just tell you
to watch yourself.
no subject
[Stupid.]
[He tries to move, but the bench behind catches him across the back of his legs, and the blow still]
[connects.]
[Jay remembers pain. He remembers the way it sang across his neurons, constricting his lungs until he let it overtake him. He remembers altercations in Rosswood, chance meetings with strangers that concluded with blood caked under his fingernails. He remembers the parking lot, same as his Real, nearly shot-for-shot.]
[Memories didn't prepare him.]
[His vision goes white as a low, strangled sound rips from his throat. He can feel himself moving, the muscles across his midsection seizing in a defensive spasm as his hands jolt forward for stability.]
[Not stability, he realizes.]
[Instinct. Fight or flight, and the former comes quickest.]
[He's reaching blind, and he can't be sure the arc will connect. Even if he can't dig his nails into the flesh of Tim's neck, he'll take what he can grab. A handful of hair, the collar of his shirt--or just empty air, sending him crashing hard into the row of benches below.]
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