Aʟɪᴄᴇ Pʟᴇᴀsᴀɴᴄᴇ Lɪᴅᴅᴇʟʟ (
digophelia) wrote in
entrancelogs2013-11-23 07:33 pm
(no subject)
Who: Alice Liddell and open to anyone who cares to have fun
Where: Anywhere!
When: The duration of the zombie event
Rating: Violence, mostly. I guess language, but I'll try to keep it tame >_>?!
Summary: Not much, really. The fourth time in a Wonderland shouldn't be this disgusting for Alice. Combined with hyper vigilance and disgust, it's a nasty recipe.
The Story:
[They could almost pass as something akin to the card guards on a worse day for how slow they were, how much their smell was so putrid and foul. And after a moment of reeling from reality and subconscious, it only comes natural that Alice slickly pulls out the vorpal blade and assumes a stance where she can both run or jump back.
Experience has always taught her that staying away from a large portion is the better of ideas. And after a thorough warning, Alice has been rather successful in keeping distance between herself and harms way. No bites or scratches, only armed with her vorpal blade and a make due blunt object. Yet Alice has managed to stay a good distance away from a few, especially after delivering a hard kick to one of their chests.
At times like this, bloomers and petticoats can be surprisingly restricting, Alice opting to keep on the defensive and pull away as quickly as possible. Of course she's capable of being violent, it's just the decent amount of... whatever these beings were. Walkers? Was starting to grate Alice's nerves and try her mentally.]
Where: Anywhere!
When: The duration of the zombie event
Rating: Violence, mostly. I guess language, but I'll try to keep it tame >_>?!
Summary: Not much, really. The fourth time in a Wonderland shouldn't be this disgusting for Alice. Combined with hyper vigilance and disgust, it's a nasty recipe.
The Story:
[They could almost pass as something akin to the card guards on a worse day for how slow they were, how much their smell was so putrid and foul. And after a moment of reeling from reality and subconscious, it only comes natural that Alice slickly pulls out the vorpal blade and assumes a stance where she can both run or jump back.
Experience has always taught her that staying away from a large portion is the better of ideas. And after a thorough warning, Alice has been rather successful in keeping distance between herself and harms way. No bites or scratches, only armed with her vorpal blade and a make due blunt object. Yet Alice has managed to stay a good distance away from a few, especially after delivering a hard kick to one of their chests.
At times like this, bloomers and petticoats can be surprisingly restricting, Alice opting to keep on the defensive and pull away as quickly as possible. Of course she's capable of being violent, it's just the decent amount of... whatever these beings were. Walkers? Was starting to grate Alice's nerves and try her mentally.]

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Miss! Are you all right?
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And thank goodness he's not dead. After coming into Wonderland with a bloody apron, Alice's blue pinafore dress is already drenched in blood and dried flicks on her face. From behind, Alice seemed to look deceptive, but the moment she turns around, her knife, face, and dress is splashed with dead blood.]
I was rather hoping to at the very least get out of this spot.
[The fact Alice can't seem to move to point A to point B seems to grate her nerves more than it worries her.]
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Alice isn't used to being the center of attention and on a different day, Alice would simply reject the notion of being a damsel in distress. Today is not that day when you're fighting-
They are kind of dead, aren't they? Sort of? Alice will ponder that later.]
If you can disregard the mess, then by all means, suit yourself.
[And the frantic slashing and cutting will resume accompanied by the blunt object Alice is capable of using pretty well, even to her surprise. Who would have thought a fireplace iron would work so well?]
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I am not a warrior, I am simply me.
[It would make sense, since, well, Alice had slightly originated Wonderland. Slightly. Although it wasn't surprising to see, it was something even Alice couldn't conjure with her mind. And out of pure frustration, Alice takes the blunt weapon of a pipe in the left hand to knock a walker's head off clean. Dashing away, Alice is showing her real feelings on the matter: exasperation.]
This is becoming tiring! The only thing I can ask for right now is to find a place that isn't littered with some sort of corruption!
[LARGE PUT OUT SIGH. Oh, wait, maybe she should stop, you know. Stabbing walkers through their skulls if she's starting to get annoyed with the mess.]
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Do you mean here or in general?
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[And Alice thought the ruins that littered her Wonderland before were horrid, but these things are worse in the disgusting factor.]
This is becoming a fool's errand. Well, mister, where were you planning to go?
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With strangers, Alice always carries a wariness with people she doesn't know for various reasons. Her natural inclination is to refuse, purely because she doesn't seem to know him. His intentions may be good, but so have others how Alice previously have known.]
Perhaps.
Simply because it is this bad.
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"Deal". It's fine, for now.]
And what of others? How badly has this situation escalated.
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The noises attract them too. I'm sure the longer we stay here, the more ruckus will draw them. If we are to leave, this would be the only opportunity to do so.
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[He dashes towards the gardens, dodging creatures and slashing at their heads as he passes.]