Aʟɪᴄᴇ Pʟᴇᴀsᴀɴᴄᴇ Lɪᴅᴅᴇʟʟ (
digophelia) wrote in
entrancelogs2013-11-23 07:33 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
(no subject)
Who: Alice Liddell and open to anyone who cares to have fun
Where: Anywhere!
When: The duration of the zombie event
Rating: Violence, mostly. I guess language, but I'll try to keep it tame >_>?!
Summary: Not much, really. The fourth time in a Wonderland shouldn't be this disgusting for Alice. Combined with hyper vigilance and disgust, it's a nasty recipe.
The Story:
[They could almost pass as something akin to the card guards on a worse day for how slow they were, how much their smell was so putrid and foul. And after a moment of reeling from reality and subconscious, it only comes natural that Alice slickly pulls out the vorpal blade and assumes a stance where she can both run or jump back.
Experience has always taught her that staying away from a large portion is the better of ideas. And after a thorough warning, Alice has been rather successful in keeping distance between herself and harms way. No bites or scratches, only armed with her vorpal blade and a make due blunt object. Yet Alice has managed to stay a good distance away from a few, especially after delivering a hard kick to one of their chests.
At times like this, bloomers and petticoats can be surprisingly restricting, Alice opting to keep on the defensive and pull away as quickly as possible. Of course she's capable of being violent, it's just the decent amount of... whatever these beings were. Walkers? Was starting to grate Alice's nerves and try her mentally.]
Where: Anywhere!
When: The duration of the zombie event
Rating: Violence, mostly. I guess language, but I'll try to keep it tame >_>?!
Summary: Not much, really. The fourth time in a Wonderland shouldn't be this disgusting for Alice. Combined with hyper vigilance and disgust, it's a nasty recipe.
The Story:
[They could almost pass as something akin to the card guards on a worse day for how slow they were, how much their smell was so putrid and foul. And after a moment of reeling from reality and subconscious, it only comes natural that Alice slickly pulls out the vorpal blade and assumes a stance where she can both run or jump back.
Experience has always taught her that staying away from a large portion is the better of ideas. And after a thorough warning, Alice has been rather successful in keeping distance between herself and harms way. No bites or scratches, only armed with her vorpal blade and a make due blunt object. Yet Alice has managed to stay a good distance away from a few, especially after delivering a hard kick to one of their chests.
At times like this, bloomers and petticoats can be surprisingly restricting, Alice opting to keep on the defensive and pull away as quickly as possible. Of course she's capable of being violent, it's just the decent amount of... whatever these beings were. Walkers? Was starting to grate Alice's nerves and try her mentally.]
no subject
He's wandering in the woods with a piece of pipe, not far from the prison itself, when he runs afoul of a pair of walkers. Even without his powers, he can hold his own, especially when they're slow moving, but he still does more running than attacking, especially after some very close encounters.
When he finally loses them, he crouches down below a tree to inspect some scratches. He's not sure if he got them from a zombie that grabbed at his arm or from some bushes as he dashed through the trees. He really doesn't want to become a zombie...
Also it's cold out here. Why is it suddenly winter?]
no subject
What do you think you're doing?! I am not your dinner!
[The vorpal blade slicks through a would-be walker that easily towers over a petite Alice ear-to-ear. She kicks him off to bide time enough to at least sever his head.
By that time, Alice manages to gain ground, unintentionally whipping her blade in front of him.
Well, he's not a sickly grey-green. Is it a green? Or more like a sickly tawny color. That's a plus, but now Alice is a little worked up someone suddenly jumped in the fray. And had he been inches closer, she would have done the same to him.]
no subject
Whoa.
[He glances at the nearby walkers, lowering his hands again.]
You want help?
[He doesn't really want to get on her bad side by giving assistance when she doesn't want it, but she's kind of small and he's kind of...not small at all, so he should lend a hand, right?]
no subject
Alice is capable of going all out to the point of no sleep (and it is a strong possibility) but even she has her limits both physically and mentally. Mentally, it hasn't really sank in what she's fighting. She's convinced herself that they're a nuisance, another corruption of Wonderland. Not so much of her own mind, but still a very visible and chaotic one at that. It makes it easier to fight back and to cut through them. Although Alice is looking a little nasty due to her messy fighting methods, reality will connect later.
After all, Alice will connect the dots later.
But she's still small from years of stunted growth and poor conditions. All Alice wants to do is to get back to...
Well, she's not even sure anymore. She just knows she has to get somewhere, but who knows where is. She really doesn't have time to argue; it's an ambiguous answer and Alice can't exactly reject his aid even if she wanted to. She's going to get tired.]
Be careful! You can't drop your guard even for a minute!
[Which earns another prompt kick to another walker as Alice is about to scurry forward. Or not. No, it's really gross when you cut off a piece of them. The whole thing is disgusting.]
Oh, for goodness sakes, not even street ruffians act like this!
no subject
[He's assuming she knows what a zombie is. Who doesn't know what a zombie is?
He raises his pipe and bashes an advancing walker in the head with it. It topples and he takes the pipe to its head a couple of times until it stops moving completely.]
You have to destroy their brains.
no subject
[Whereas Alice gets a little too impatient, a little too violent. In one hand, a scrap of metal and in the other, the vorpal blade. She uses her left hand (something she's still adjusting to) with a nasty swing to the head. Alice doesn't really waste any time to go slice the vorpal blade ear to ear, using both tools to brutally beat and stab the damn thing to death. Or is it re-death? For those few precious minutes, Alice seems to fly into a fit of rage. Her mind beckons her back long after she's stopped it from moving, after Alice had stabbed the creature repeatedly out of anger.
But who was she angry with? Him? Herself? Or Wonderland entirely?]
Thank you kindly, but I was already told that.
[She's a mess, simply wiping her blade clean, jumps over the walker, and onto the next. She breathes deep, muttering to herself. Hands shaking and her voice on the verge of screaming at them, Alice feels her head swimming with that burning anger.]
I've gotten tired of this a long time ago.
[Swing. As petite as she is, she can be very strong when enraged. Her movements have gotten more angry, resentful. It's easier for her to fly into a hot rage when she thinks about it more. It used to be clean and pure, now it's gotten more corrupted. It's as if all of Wonderland is making a mockery of her achievement. Bringing down the heel of her boot down to the jaw of one, she twists it. ]
What a shame none of you can feel pain.
no subject
Nn. [He acknowledges that she already knows about the zombies. There's no real need to say anything, which is good, because he's not really sure what to say that won't just irritate her.
A few moments later, splattered with blood, he finally speaks up.]
You've got a lot of experience with this kind of thing.
[Her movements are vicious, but they're also efficient.]
no subject
no subject
When Alice goes down, Souji doesn't give a thought to stepping in front of her to take out the walker that caused the fall with a few heavy, efficient blows to its neck and then the back of its head when it falls itself.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
Miss! Are you all right?
no subject
And thank goodness he's not dead. After coming into Wonderland with a bloody apron, Alice's blue pinafore dress is already drenched in blood and dried flicks on her face. From behind, Alice seemed to look deceptive, but the moment she turns around, her knife, face, and dress is splashed with dead blood.]
I was rather hoping to at the very least get out of this spot.
[The fact Alice can't seem to move to point A to point B seems to grate her nerves more than it worries her.]
no subject
no subject
Alice isn't used to being the center of attention and on a different day, Alice would simply reject the notion of being a damsel in distress. Today is not that day when you're fighting-
They are kind of dead, aren't they? Sort of? Alice will ponder that later.]
If you can disregard the mess, then by all means, suit yourself.
[And the frantic slashing and cutting will resume accompanied by the blunt object Alice is capable of using pretty well, even to her surprise. Who would have thought a fireplace iron would work so well?]
no subject
no subject
I am not a warrior, I am simply me.
[It would make sense, since, well, Alice had slightly originated Wonderland. Slightly. Although it wasn't surprising to see, it was something even Alice couldn't conjure with her mind. And out of pure frustration, Alice takes the blunt weapon of a pipe in the left hand to knock a walker's head off clean. Dashing away, Alice is showing her real feelings on the matter: exasperation.]
This is becoming tiring! The only thing I can ask for right now is to find a place that isn't littered with some sort of corruption!
[LARGE PUT OUT SIGH. Oh, wait, maybe she should stop, you know. Stabbing walkers through their skulls if she's starting to get annoyed with the mess.]
no subject
Do you mean here or in general?
no subject
[And Alice thought the ruins that littered her Wonderland before were horrid, but these things are worse in the disgusting factor.]
This is becoming a fool's errand. Well, mister, where were you planning to go?
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
no subject
So he runs over and, swinging his hammer in a big arc, knocks two of them into a couple others. Their brains aren't destroyed, so they just sort of topple over, but even that's enough to buy him some time to check on the girl.]
Hey, you okay?
no subject
I am marvelous.
[It's said sarcastically, but the point still stands.]
no subject
He should stop staring or she'll think he's the one who needs saving, whoops.]
Uh, well, that's good! Hahaha. [John swings his hammer down onto one of the fallen walkers' skulls. Super casually.]
no subject
Alice doesn't think the situation is any way good. She tries to comment, clubbing one walker upside the head hard enough to get him to fall. If anything, this is getting more and more exhausting. Alice gives an exasperated sigh.]
I wouldn't- [She rushes the words out when the creature attempts to get back up. Messy. Especially messy how Alice has to really drive her knife hard enough to severe the spinal cord.] Oh please find someone else to eat!
[A groan. She knocks one down, another one seems to take it's place. Is there something easier to deal with these things? At least better population control?]
Well, I wouldn't necessarily call it a good thing. I just might die of exhaustion or boredom. Probably both.
no subject
[His hammer sends one zombie spinning into another before he turns back to her.]
You want a break? We could try and find the safe zone or whatever. Better than just sitting here, right?
no subject
Whst about others? Surely there are more who need help.
no subject
[Except for the whole feeling guilty if someone got hurt and he couldn't save them thing. If he's not around when it happens, it's easier to forgive himself...]