Zelena/The Wicked Witch of the West (
wickedwest) wrote in
entrancelogs2016-05-08 01:20 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
[open]
Who: Zelena and you!
Where: Somewhere in the Deep Roads
When: 5/5 – 5/9
Rating: PG/PG-13 for some sort of magical violence
Summary: In which Zelena actually likes part of this event. What is wrong with her?
The Story:
[A, pretty much anytime during the event]
Normally Zelena's the type to just not get involved in an event if she can help it. But given what happened last time, she figured the easiest way to avoid getting dragged into dealing with people she likes and talking about ugh, feelings and the world not revolving around her, would be to just jump straight into things. So into the Deep Roads she went.
And she really isn't surprised by how awful it is. There's spiders, and dinosaurs, and spiders, and spiders, oh and those horrid zombie things too. Honestly, this is far from her idea of a good time. But you know what? It beats having to talk to people, and she can vent her frustrations on these things without having to worry about them respawning. Or wanting to talk her out of being a horrible person.
So she's in here, happily, yes, happily throwing fireballs at Darkspawn. Or occasionally turning one into a flying monkey and sending it after something else in the darkness. Honestly, she can't remember the last time she's had so much fun in Wonderland. So she's in a surprisingly decent mood, despite everything being awful. So don't expect the usual grimacing and griping about Wonderland. At least not right away if you run into her down here.
And who knows? She might even be willing to lend a helping hand with things for once because this is apparently her idea of a good time. Or at least a better time than most events usually are anyway.
[B, towards the end of the event]
Unfortunately all good things must come to an end someday. So Zelena's going to head back after spending way too much time torching things. But she's not heading back empty handed as she seems to be walking an old blue bicycle back out of the Deep Roads, occasionally stopping to deal with whatever crosses her path. Sure, she could just magic her way out, but she's tired, and the longer she spends not having to deal with regular Wonderland, the better.
She doesn't seem to be as happy as she was before, and seems remarkably less homicidal than she's been over the past few days, so that's something. And it's not like she necessarily feels like talking about her particular treasure, but if she's approached, she can at least attempt some sort of conversation. If only because this time she actually wants to talk to someone, rather than being forced to because she's trapped on a stupid boat.
Where: Somewhere in the Deep Roads
When: 5/5 – 5/9
Rating: PG/PG-13 for some sort of magical violence
Summary: In which Zelena actually likes part of this event. What is wrong with her?
The Story:
[A, pretty much anytime during the event]
Normally Zelena's the type to just not get involved in an event if she can help it. But given what happened last time, she figured the easiest way to avoid getting dragged into dealing with people she likes and talking about ugh, feelings and the world not revolving around her, would be to just jump straight into things. So into the Deep Roads she went.
And she really isn't surprised by how awful it is. There's spiders, and dinosaurs, and spiders, and spiders, oh and those horrid zombie things too. Honestly, this is far from her idea of a good time. But you know what? It beats having to talk to people, and she can vent her frustrations on these things without having to worry about them respawning. Or wanting to talk her out of being a horrible person.
So she's in here, happily, yes, happily throwing fireballs at Darkspawn. Or occasionally turning one into a flying monkey and sending it after something else in the darkness. Honestly, she can't remember the last time she's had so much fun in Wonderland. So she's in a surprisingly decent mood, despite everything being awful. So don't expect the usual grimacing and griping about Wonderland. At least not right away if you run into her down here.
And who knows? She might even be willing to lend a helping hand with things for once because this is apparently her idea of a good time. Or at least a better time than most events usually are anyway.
[B, towards the end of the event]
Unfortunately all good things must come to an end someday. So Zelena's going to head back after spending way too much time torching things. But she's not heading back empty handed as she seems to be walking an old blue bicycle back out of the Deep Roads, occasionally stopping to deal with whatever crosses her path. Sure, she could just magic her way out, but she's tired, and the longer she spends not having to deal with regular Wonderland, the better.
She doesn't seem to be as happy as she was before, and seems remarkably less homicidal than she's been over the past few days, so that's something. And it's not like she necessarily feels like talking about her particular treasure, but if she's approached, she can at least attempt some sort of conversation. If only because this time she actually wants to talk to someone, rather than being forced to because she's trapped on a stupid boat.
no subject
The worst actually. What she wouldn't give to have been an only child. Oh wait, never mind, everybody already knows that. Been there, done that storyline in Wonderland, and well, she's still not an only child.
“Blood magic might do a wonderful job of keeping everyone else out, but when it comes to family...well then it leaves a little to be desired.”
Now if there were some sort of disowning magic, she'd be one hundred percent down with learning that. That'd be nice. But there's not, so she'll just be grumpy about minor inconveniences and how dare people intervene in her poor life choices.
no subject
"Blood magic-" He slams to a halt, hand on the hilt of his sword, staring at Zelena suspiciously. "You're maleficar." That shouldn't come as a surprise with her being some sort of Witch of the Wilds except she actually chooses to call herself the Wicked Witch which is just worse.
She hasn't tried to hurt him yet - in fact she reminds him of Flemeth and Morrigan in more ways than one and they had both helped him at different times, loathe as he was to admit it - and there are darkspawn.... nearby. Getting closer. He really, really doesn't like it but the self-confessed blood mage is of lesser concern than the darkspawn. At least until they get out of the Deep Roads.
"Maker's breath." Releasing his sword again Alistair shakes his head. At least she hasn't started reading his mind. That's something....
How did he get himself into a place where that counts for something? Because he really needs to make sure never to do it again.
no subject
Her hand had gone up once he went for the sword, but she'll put it down now. No need to try and throw away the sword or anything if he's not going to try something incredibly stupid. Though holding it in place was probably more likely than anything else. Throwing a weapon away down here just seems like a mistake. And no, it's not like she's going soft or anything, it's just that she doesn't want to put herself at a disadvantage if those things attack again.
“Then again, not really used to compliments, so I'll forgive that one for now.”
Outside of considering a quick display of magic, she's entirely at ease with being judged as something awful. She is, so why get offended? There's just no reason for it.
“Still, I'm guessing blood magic means something entirely different in your realm. Or you simply have a lot of issues with people who value their privacy. Either way, I can't really say I care which one it is. There's more important things to worry about down here for the time being.”