[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-08-23 07:34 pm
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Entry tags:
- #open,
- 2064 read only memories: turing,
- attack on titan: jean kirstein,
- dangan ronpa: kiyotaka ishimaru,
- dangan ronpa: ryoko otonashi,
- doki doki literature club: monika,
- erased: satoru fujinuma,
- fables: grendel,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- gravity falls: stanley pines,
- legends of tomorrow: rip hunter,
- marvel: leo fitz,
- marvel: natasha romanoff,
- marvel: peggy carter,
- mlp: sunburst,
- newsflesh: georgia mason,
- newsflesh: shaun mason,
- over the garden wall: wirt,
- persona 4: seta souji,
- persona 5: ryuji sakamoto,
- psych: shawn spencer,
- steven universe: steven universe,
- the good place: eleanor shellstrop,
- umineko: ange ushiromiya,
- under the dome: dale barbara,
- under the dome: julia shumway,
- undertale: asgore dreemurr,
- undertale: papyrus,
- wynonna earp: wynonna earp
+ Your Princess Is in another...Palace +
Who: Everyone!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
no subject
Because of course he was here. He's always been here. There's nothing outside of the bar. At the question, he points to a jar on the bar-top. It's full of something that doesn't look like it's actually food, but the label on the jar promises the contents are pickled eggs.
"You got those. If you want to spend the night in fuckin' hospital."
no subject
He looks around a bit more. This place makes Grillby's look like the Applebees on the Good Side of Town.
"So, uh, tell me about this place... that's outside the bar. The city. I'm not from here. We are in..." Asgore searched desperately for a place on earth that wasn't Mt. Ebott. "Is this Alabama?"
no subject
Nobody eats the eggs. Nobody. Not even Fables, and they're immortal. Gren squints, turning to look at the door.
"What? No, it's not fuckin' Alabama. Jesus, ain't you never heard of New York before?"
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See, in the Underground, there's Home, and then there's New Home, and they're both basically just... the same place, twice.
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Because he's pretty sure Asgore is just a Fable with some serious memory issues. That's all that makes sense right now.
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Asgore furrowed his brows together. "Is there... aside from having a human body, which I do not possess, something that... I should not be able to do? Or something I should be able to do that I cannot? That might help you to understand that I am not a Fable? I... hmm... could make you a nice cup of golden-flower tea." A real drink, not this piss-poor lager.
no subject
"Sure, buddy. Sounds like you got hit on the fuckin' noggin on the way out."
At the request the bartender gives a sharp, short laugh.
"You seriously came to the Trip Trap to ask for tea?" Gren asks, eyebrow arched. "And no, you ain't convincing me on the not a Fable thing. There ain't anything else other than Fables and mundies, and you sure as shit ain't a mundy."
no subject
It came to him, as he fussed with his emergency tea supply. "Ah, do... Fables... have hearts? Ones that beat?"
That's a perfectly normal question that's not at all disturbing.
no subject
That was from Holly, who comes to stare at the lovingly created hoard. She does relent though, sighing heavily and offering a hand, open palmed, ready to take one from him.
"Most of us have beating hearts, yeah, on account of not bein' dead and all," this is from Gren. "Why?"
no subject
He turns to Gren. "You are more than welcome to feel for a pulse. I do not have one. I have no blood."
Perfectly normal.
no subject
"Um...no, thanks. I'll pass."
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"Yeah, still going for a hard no on that one, Pal."
no subject
Is your photo for sale in all of the shops there, Gren?
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He can't even blame the mundy books for that- whenever anyone illustrates Beowulf, they fail to capture his likeness. They just can never quite decide what he actually looks like. The description clearly puts the other patrons of the bar at unease - because there's only one way this guy can do that. Gren glances at them, then back to Asgore.
"...Alright. That's...pretty fuckin' compelling. Weird, but compelling. Maybe I do believe you. A little."
no subject
He turns his attention to the women behind the bar.
"I apologize for the continued oddity of my being here, madam. Perhaps, however, the water has come to a boil?"
no subject
It's still WEIRD, though. Holly makes a soft 'tch' noise, vanishing off into the back. Gren turns to Asgore, looking at him again. There's a tug at his memories, and he doesn't like it one bit.
"So. I know you from somewhere else, then."
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Wonderland fell, like all the Homelands fell. It's likely a husk of what it once was. Still, that is pulling at his memories- he shifts, uncomfortable.
"I- that...that does sound kinda familiar, yeah."
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Waxing real poetic over here.
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"Awwwww shiiiiiit. This is fuckin' Wonderland bullshit."
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"Yes. A... Wonderland bullshit event of some sort. Did you know that I spent... I don't know how many hours, wandering around in the bedroom of one of my former skeleton guards earlier this morning? This was far easier to navigate, you know. I had to dodge walls of bones in his room. This bar is far friendlier." He nods to the woman behind the bar.
no subject
"That's the first time anyone's called the Trip Trap 'friendly'".
The woman snorts, going about her business. Gren's smile fades, as he sees her.
"...None of this is real, is it?"
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"...We should get outta here all the same."
He doesn't like being TOYED with. Fuck you, Wonderland.
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wwwraaap?