[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-12-19 09:22 pm
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Faithful friends who are dear to us gather near to us no more | OPEN
Who: E V E R Y O N E (Including our 4th wall guests!)
Where: Everywhere, one both Mirror and Real Side!
When: December 19th - December 26th (ICly December 25th) (WEEK TWO)
Rating: PG-13, warn if going higher
Summary: After a particularly intense week of holiday cheer and holiday scenes, Wonderland simply cannot take any more. The form it takes will no longer hold. Wonderland sheds its holiday skin and remains in the barest form of itself.
The Story:
As of the 19th, no one will be able to use the network to make posts. A new error message will appear on all screens, but again, it's probably fine.
This will quickly prove to be a problem though, as Wonderland has completely abandoned any sign of the signature mansion or its grounds. All of a sudden, it cannot hold itself together any more. At this point, Wonderland has become a series of holiday past, present, and future scenes instead of a collection of rooms, and none of them connect together in any sensical, linear way. If you find a friend wandering, you may want to stay with them. It will prove difficult to seek out people on purpose (though very easy to stumble across people by accident).
In between the various scenes, instead of the halls of the mansion, are one of three voids. Gravity does not seem to exist in them, and characters will float, swim, or spin around until they find a new scene to be in. There is no up or down, and no ground to stand on. Scenes are entered suddenly and without warning, going from floating along to suddenly standing in a memory or a vision (unless you have come from the second void). Characters can also find themselves traveling from void to void, but there is no precise place where they overlap, and if they turn around they will not be able to return to the void they were previously in. It is almost as though perhaps, the voids and the scenes are moving around, and that Wonderland no longer has a static form.
Wonderland will remain this way until the end of the event. What happens then? You'll have to wait and see. ♥ For now though, please enjoy the horrible voids that make up all of Wonderland at the moment. If you have any questions, please report to the plot post or check out our Fourth Wall Masterpost for all your other fourth wall needs!
Where: Everywhere, one both Mirror and Real Side!
When: December 19th - December 26th (ICly December 25th) (WEEK TWO)
Rating: PG-13, warn if going higher
Summary: After a particularly intense week of holiday cheer and holiday scenes, Wonderland simply cannot take any more. The form it takes will no longer hold. Wonderland sheds its holiday skin and remains in the barest form of itself.
The Story:
As of the 19th, no one will be able to use the network to make posts. A new error message will appear on all screens, but again, it's probably fine.
This will quickly prove to be a problem though, as Wonderland has completely abandoned any sign of the signature mansion or its grounds. All of a sudden, it cannot hold itself together any more. At this point, Wonderland has become a series of holiday past, present, and future scenes instead of a collection of rooms, and none of them connect together in any sensical, linear way. If you find a friend wandering, you may want to stay with them. It will prove difficult to seek out people on purpose (though very easy to stumble across people by accident).
In between the various scenes, instead of the halls of the mansion, are one of three voids. Gravity does not seem to exist in them, and characters will float, swim, or spin around until they find a new scene to be in. There is no up or down, and no ground to stand on. Scenes are entered suddenly and without warning, going from floating along to suddenly standing in a memory or a vision (unless you have come from the second void). Characters can also find themselves traveling from void to void, but there is no precise place where they overlap, and if they turn around they will not be able to return to the void they were previously in. It is almost as though perhaps, the voids and the scenes are moving around, and that Wonderland no longer has a static form.
Wonderland will remain this way until the end of the event. What happens then? You'll have to wait and see. ♥ For now though, please enjoy the horrible voids that make up all of Wonderland at the moment. If you have any questions, please report to the plot post or check out our Fourth Wall Masterpost for all your other fourth wall needs!
yaaaaas time to sort through those issues
Bismuth. [It's not a question. She feels like she would have known if someone else were out there spreading rumors, and it makes sense in the way that Peridot would have imagined it if she even a little bit of context for Lapis leaving beyond her word.] You... You came back to fight the Diamonds?
[That is a question, because she wants to hear it from Lapis even if it's what Lapis has gleaned secondhand from a Crystal Gem who has no reason to lie.]
no subject
[Even now, amidst all this, she still has to laugh saying those words, because it just sounds insane. That is the EXACT thing she threw her life away in order to not do. It's still terrifying to contemplate, even!
It's just that that was a bad decision nonetheless, and this whole time, Lapis has never fully grasped that she had the ability to take it back.]
no subject
[So maybe Steven did the hard part and she got poofed for her troubles- Lapis, too, probably- but still. No one right now can question them. Even they don't know how much they did. Bismuth doesn't know everything.]
no subject
[Or corrupted! Or imprisoned within a selection of household objects! What's a little poofing, all things considered.
It is true that neither of these two were technically there, and Bismuth's intel was limited -- she didn't know all the character arcs going around -- so many details are still up in the air. But still, even vicariously, it's something darn near close to the experience of fighting and winning. That's a very good starting point.]