vitaelamorte: (Kristen-mod's Icon)
[ en ] tranceway . m . o . d . s. ([personal profile] vitaelamorte) wrote in [community profile] entrancelogs2013-07-11 08:01 pm

+ Chess is a Gentle-Queen's Game +

Who: Everyone in Wonderland!
Where: The chessboard hills
When: Monday, July 15, all day starting at 10:00 AM
Rating: PG-13 (probably)
Summary: The Red Queen has accepted a challenge from the Queen of Hearts.
The Story:
♥ ICly, characters who will act as pieces were chosen by either queen. The Queen of Hearts announced her choices to her Mirrors very directly, with an order to show up at 10:00 AM on the chessboard, ready to fight. The Red Queen announced her choices more politely, but just as firmly, with a text message sent out over the network listing her chosen pieces and requesting their assistance to protect their fellow Real things. Characters were not ICly able to respond to this message, but the Red Queen will be available after the event for questions/demands/angry rants.

♥ Those pieces who choose to obey the summons will have time to gather any items or weapons they might want to have with them, within reason. Those who don't heed the fliers will find themselves suddenly and instantly transported to their square on the chessboard when 10:00 AM rolls around. They will arrive with anything that was on their person at the time, as well as one weapon (whatever it would be normal for them to use).

♥ Each player sports an armband (since mirrors do tend to look so like their counterparts ♥), black for the Mirrors and white for the Real things, with the shape of their assigned chess piece printed in the opposite color.

♥ Pieces will find that they can't leave their assigned spots until they're told what square to move to by either the Queen of Hearts or the Red QUeen. And if they refuse to move, after a couple of moments, an unseen force will scoot them along to their new space.

♥ When threading moves on the board, please find the appropriate thread under which to comment! It might be helpful to label your thread with which moves/encounter you're playing out.

♥ Players on the board can not communicate with those in the stands and vice versa (other than by jumping around and flailing, I guess). However, players on the board can communicate directly with those in squares adjacent to them or with any challenger who enters their respective squares. Since some pieces have a lot of down time, feel free to have them chat with others on the board while they're waiting around.

♥ Directions from the Queens can be assumed. Go ahead and play out moves without them being officially announced.

♥ The plotting and info post for this log is here.

♥ For your convenience, here are links to the thread headers:
The Game - Moves 1-22
The Game - Moves 23-40
The Game - Moves 41-55
The Game - Moves 56-71
The Game - Moves 72-83
The Game - Moves 84-98
The Game - Moves 99-114
The Holding Area
The Stands

Have fun!
cruelcharity: (whoops)

Charity (open)

[personal profile] cruelcharity 2013-07-15 10:37 pm (UTC)(link)
[He doesn't appear in quite the same way that others have. A dark red cloud appears first and, with a strange sucking sound, coalesces into the shape of a very confused homunculus. He's just been teleported uncontrollably, a few seconds at a time, to almost half a dozen different places around the Real side, and doesn't realize at first that he's finally reached the holding room.]
emptymetal: (Smiling)

[personal profile] emptymetal 2013-07-15 11:08 pm (UTC)(link)
::Ed had watched Charity lose with a sense of disbelief. That isn't supposed to happen. The disbelief eventually turned into laughter at the expressions on Charity's face though. They were just too good. He did make sure to get it under control before approaching him though. He'd bled enough for one day.

Cue him wandering over, a bottle of beer in one hand to sip from.::

How the hell did that even happen?
Edited 2013-07-15 23:08 (UTC)
cruelcharity: (less happy)

[personal profile] cruelcharity 2013-07-16 05:15 pm (UTC)(link)
[Charity doesn't answer until he has well and truly gotten his bearings, and by then he is calm. Closed off, as usual, but he's not going to snap at this younger Mirror for approaching him as is his first instinct. But he doesn't bother to face him, either. He's facing the screen, and he only has eyes for the match.]

I would love to know that, myself.
emptymetal: (Smiling)

[personal profile] emptymetal 2013-07-16 06:55 pm (UTC)(link)
::Ed's own eyes go to the screen to watch as he sips his beer. His free hand unconsciously goes down to rub his side where Greed tried to sink in his claws. While he knows Charity isn't the other, there's a part of him that's still twitchy and there's a bit of a phantom ache reminding him of Greed.::

Which part? The part where an old man won, or the part where that bottle thing sent you everywhere?
cruelcharity: (less happy)

[personal profile] cruelcharity 2013-07-17 01:40 am (UTC)(link)
I'm sorry, are you trying to mock me? [Charity's voice is icy.] Clearly that knight possessed resources for which I was not prepared. Understanding them will prevent it from happening again. And with what did that woman surprise you, Elric?
emptymetal: (Fear)

[personal profile] emptymetal 2013-07-17 01:50 am (UTC)(link)
::Ed swallows hard.:: Uh, no. I wasn't.

::Please don't attack him, he doesn't want to be hiding from Charity too.::
cruelcharity: (smirkity)

[personal profile] cruelcharity 2013-07-17 06:24 pm (UTC)(link)
Hn. [A coward at heart, like too many of their number. But that doesn't make him totally useless, and Charity isn't in the habit of damaging their Mother's resources for his own ego's sake. In fact, he'll do Ed a favor with some free advice!] Show a little more respect. There are violent-tempered Mirrors around, and I've seen no reason why Mother should remake you if you get yourself killed.
emptymetal: (Alchemist)

[personal profile] emptymetal 2013-07-17 10:43 pm (UTC)(link)
::Ed straightens up and drinks another swig of his beer, eyes still watching the screen, and trying to put on an air of unconcern.::

I'll keep that in mind.