[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-08-23 07:34 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
- #open,
- 2064 read only memories: turing,
- attack on titan: jean kirstein,
- dangan ronpa: kiyotaka ishimaru,
- dangan ronpa: ryoko otonashi,
- doki doki literature club: monika,
- erased: satoru fujinuma,
- fables: grendel,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- gravity falls: stanley pines,
- legends of tomorrow: rip hunter,
- marvel: leo fitz,
- marvel: natasha romanoff,
- marvel: peggy carter,
- mlp: sunburst,
- newsflesh: georgia mason,
- newsflesh: shaun mason,
- over the garden wall: wirt,
- persona 4: seta souji,
- persona 5: ryuji sakamoto,
- psych: shawn spencer,
- steven universe: steven universe,
- the good place: eleanor shellstrop,
- umineko: ange ushiromiya,
- under the dome: dale barbara,
- under the dome: julia shumway,
- undertale: asgore dreemurr,
- undertale: papyrus,
- wynonna earp: wynonna earp
+ Your Princess Is in another...Palace +
Who: Everyone!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
no subject
But there's something else that draws her attention more. ]
What do you mean, fix it?
no subject
[He looks around, then takes a pencil out of his pocket. They're still near the park, so a bench wouldn't go amiss...
He starts to sketch one to the side of where they're standing, and it just...happens there.]
Like that.
no subject
Have you done that here often? This whole place looks like it was drawn.
no subject
[He considers.]
I guess I could draw mom or Kayo, but I don't know if they'd be...right.
no subject
[ Her answer comes pretty quickly and easily. Look, Ange has gone down the road of just.. trying to kind of conjure up or imagine the people you miss.. It never goes well. ]
Let's just find them and then get out of here. [ Since there's something so weird about this place, especially with him not remembering her. Maybe he'll go back to normal once he's out of here - and maybe he'll be willing to go away from this place if she helps him find them. ]
no subject
"Get out of here"? Where would we go?
no subject
no subject
...Wonderland.
[It's clear in his tone that he thinks he may have encountered a crazy person.]
no subject
Yeah, I know, I know. It sounds crazy. I didn't make up the place's name though, you can't blame me.
no subject
[Clearly not here, because here is only the apartment, the park, and the school.]
no subject
Behind that door over there, of course. That's how I ended up here by accident.
no subject
[There's that tone again.]
no subject
[ She even looks from him to said door, making sure it didn't disappear like some sort of really bad joke from a slapstick comedy scene. But no, it's still very much there. ]
You do remember what a door is, right?
no subject
[He scowls and looks where she's indicating again. But nope. No door as far as he can tell.]
But there isn't one there. There's nothing there.
no subject
So she even walks back over to the door, opening it just a bit to make sure it still works and is really there, and.. yup, it sure does. She closes it again for now, but keeps a hand on the doorknob. ]
So you're just seeing nothing right now. Just me. [ Does that mean he can't even get back out of this place? ]
no subject
Yes. Just you there, pantomiming opening and closing a door.
[He sounds a bit uncertain now, though.]
no subject
Part of her just wants to go through that door and end her embarrassment, but something about just leaving him here in this creepy drawn world feels wrong. The preemptive guilt stops her. ]
This is going to sound really dumb.
[ She sighs. ]
Are you willing to trust me? I know I sound crazy, but I'm not. I swear. There really is a door here, and that's how I ended up here.
no subject
Okay. So there's a door there. What now?
no subject
Alright, then on to the next ridiculous sounding part. You're also from the other side of that door. I'm not sure why you don't remember it, or.. whatever this place is.
[ Other than "weird" and "kind of creepy", anyway. ]
That's how I know you. We talked a lot before. It's not like we're best friends, but.. you know. [ A vague hand gesture. ] We talked. I know you're not actually as old as you look right now, if that helps to prove it.
no subject
I...told you that?
[That's really something he should remember doing. But she couldn't have just guessed something like that, so he must have told her...]
Why can't I remember?
no subject
[ If she did, then it would make this whole deal a lot easier to solve. ]
It probably has something to do with this place though. It's not supposed to be here. Or.. well, I've never seen it before. Maybe it's messing with your head.
no subject
....What happens if I go through the door?
[He doesn't sound like he particularly likes the idea.]
no subject
If you don't like it, you can just go right back.
[ Not the preferred scenario though. But she'll offer him that much if he doesn't seem fond of the plan. ]
no subject
[He's quiet while he thinks is over. It makes sense but part of him is still resisting the idea. This is where he belongs isn't it?]
But I'd be leaving mom and Kayo behind.
no subject
.. Hmm. I guess that's a lot to ask. [ There's even a hint of sympathy in her voice as she says it. ] But.. I can't assure you whether this place is real or not. I just know that the place beyond this door is real.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)