[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2018-08-23 07:34 pm
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Entry tags:
- #open,
- 2064 read only memories: turing,
- attack on titan: jean kirstein,
- dangan ronpa: kiyotaka ishimaru,
- dangan ronpa: ryoko otonashi,
- doki doki literature club: monika,
- erased: satoru fujinuma,
- fables: grendel,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- gravity falls: stanley pines,
- legends of tomorrow: rip hunter,
- marvel: leo fitz,
- marvel: natasha romanoff,
- marvel: peggy carter,
- mlp: sunburst,
- newsflesh: georgia mason,
- newsflesh: shaun mason,
- over the garden wall: wirt,
- persona 4: seta souji,
- persona 5: ryuji sakamoto,
- psych: shawn spencer,
- steven universe: steven universe,
- the good place: eleanor shellstrop,
- umineko: ange ushiromiya,
- under the dome: dale barbara,
- under the dome: julia shumway,
- undertale: asgore dreemurr,
- undertale: papyrus,
- wynonna earp: wynonna earp
+ Your Princess Is in another...Palace +
Who: Everyone!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
Where: All over Wonderland
When: Friday, 8/24 - Monday, 8/27
Rating: PG-13
Summary: Palaces! This log is for Palace Rulers to post descriptions of their palaces, and for unaffected characters to wander in and out of them.
The Story:
Palace rulers: These are the characters who experience the bout of lightheadedness and spontaneously manifest a Palace starting at noon on 8/24. As soon as the palace forms, the character is essentially sucked into their Palace and made to play the part of the ruler.
These characters will forget they were ever in Wonderland or indeed had any other life outside of their Palace. If Character A's Palace took the form of her living her dream as a world-famous surfer where the oceans are made of cotton candy, she would always believe she'd been a surfer and that oceans have always been made of cotton candy. Any characters who entered her Palace would merely seem like visitors or intruders to the beach. Maybe they're surf fans, too?
It is possible to "wake" a Person from their Palace if one were to kill them (easy mode... if a bit violent) or make them see it's merely a mental construct (hard mode). If a person were to die inside their Palace, however, it would count as a mansion death. There are no real ways to "unmake" these Palaces other than to snap the person out of it or wait for them to run their course.
Palaces are tied to locations that characters frequent or find special meaning in. They do not outwardly change the appearance of the mansion--the clinic will still look like the clinic on the outside, but crossing inside takes you into the mental landscape of that affected character, and it may look however that player chooses it to.
Unaffected characters: Congratulations, you get to explore other characters’ inner world by visiting their Palaces! There is also a chance of danger should a character enter into a Palace whose ruler is likely to see them as a threat. Should Character A as described above not want a person there, sharks on legs might rise from the ocean and attempt to chase them off. (Sorry about that.)
However, there will always be a way to escape a Palace should you need to. There will always be a door leading back to the normal mansion, though no one else in the Palace will be able to see it aside from the unaffected character. If you entered the clinic and it's a barren hellscape, the clinic door will take you back out. Yay!
It is also possible for characters to see cognitive clones of themselves inside someone else's Palace if that person has a mental image of them. How these cognitive versions behave is, however, entirely up to the Palace ruler, whether realistic or not.
See the Bulletin Board for details on the event. You can also go to the plotting post to see what everyone else is doing!
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[For a couple of reasons, but the most important being that he saved them--or at least he saved his mother and Kayo. If they're not here, then he failed.]
I just keep missing them.
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Do you need me to help you look? [ She's a little more direct about offering help in this case, at least. ]
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They might notice you.
[The time or two he's spotted one of them, they haven't seemed to be aware of him.]
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[ Despite the incredibly confusing situation, Ange's tone definitely goes back to being as deadpan as usually when she says that. There's just something obvious enough about standing out in a sea of faceless people that warrants it. ]
Come on then. You just tell me if you spot one of them. [ Since it's not like she knows what they look like. But she does start walking. ]
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Where'd you come from, anyway? I know you don't belong here.
[Really, he thinks he ought to be a little more alarmed by that, but he's been so single-mindedly looking for the others that he feels almost too tired to be bothered.]
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She stops talking for a moment, even though she doesn't stop walking just yet. A small frown appears on her face as something slowly dawns upon her. ]
What do you mean? You know where I come from. [ He doesn't really know about the place she came from before Wonderland, sure, but he does very much know about that latter part. ]
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I haven't seen you before. And you're not from here, or you wouldn't be--
[He just gestures at her. In color. She wouldn't be in color.]
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Are you telling me you forgot that we know each other? Seriously, I even knew you as a bird. [ Because throwing that out there sounds totally normal, right. ]
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[He's becoming a bit agitated as they talk. She really shouldn't be here, should she? Maybe he should try to make her leave again...]
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Alright, alright! [ What he's saying is definitely not true, but arguing has never proved to be productive whatsoever. It sure won't let her figure out what's really going on here, at least. ] I'm just saying.. You should try thinking real deep about this place. And whether it feels normal to you.
no subject
[He frowns, though, and looks around at the sketched landscape.]
I mean, I could always fix it, if I need to.
no subject
But there's something else that draws her attention more. ]
What do you mean, fix it?
no subject
[He looks around, then takes a pencil out of his pocket. They're still near the park, so a bench wouldn't go amiss...
He starts to sketch one to the side of where they're standing, and it just...happens there.]
Like that.
no subject
Have you done that here often? This whole place looks like it was drawn.
no subject
[He considers.]
I guess I could draw mom or Kayo, but I don't know if they'd be...right.
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[ Her answer comes pretty quickly and easily. Look, Ange has gone down the road of just.. trying to kind of conjure up or imagine the people you miss.. It never goes well. ]
Let's just find them and then get out of here. [ Since there's something so weird about this place, especially with him not remembering her. Maybe he'll go back to normal once he's out of here - and maybe he'll be willing to go away from this place if she helps him find them. ]
no subject
"Get out of here"? Where would we go?
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...Wonderland.
[It's clear in his tone that he thinks he may have encountered a crazy person.]
no subject
Yeah, I know, I know. It sounds crazy. I didn't make up the place's name though, you can't blame me.
no subject
[Clearly not here, because here is only the apartment, the park, and the school.]
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Behind that door over there, of course. That's how I ended up here by accident.
no subject
[There's that tone again.]
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[ She even looks from him to said door, making sure it didn't disappear like some sort of really bad joke from a slapstick comedy scene. But no, it's still very much there. ]
You do remember what a door is, right?
no subject
[He scowls and looks where she's indicating again. But nope. No door as far as he can tell.]
But there isn't one there. There's nothing there.
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