vitaelamorte: (Kristen-mod's Icon)
[ en ] tranceway . m . o . d . s. ([personal profile] vitaelamorte) wrote in [community profile] entrancelogs2013-07-11 08:01 pm

+ Chess is a Gentle-Queen's Game +

Who: Everyone in Wonderland!
Where: The chessboard hills
When: Monday, July 15, all day starting at 10:00 AM
Rating: PG-13 (probably)
Summary: The Red Queen has accepted a challenge from the Queen of Hearts.
The Story:
♥ ICly, characters who will act as pieces were chosen by either queen. The Queen of Hearts announced her choices to her Mirrors very directly, with an order to show up at 10:00 AM on the chessboard, ready to fight. The Red Queen announced her choices more politely, but just as firmly, with a text message sent out over the network listing her chosen pieces and requesting their assistance to protect their fellow Real things. Characters were not ICly able to respond to this message, but the Red Queen will be available after the event for questions/demands/angry rants.

♥ Those pieces who choose to obey the summons will have time to gather any items or weapons they might want to have with them, within reason. Those who don't heed the fliers will find themselves suddenly and instantly transported to their square on the chessboard when 10:00 AM rolls around. They will arrive with anything that was on their person at the time, as well as one weapon (whatever it would be normal for them to use).

♥ Each player sports an armband (since mirrors do tend to look so like their counterparts ♥), black for the Mirrors and white for the Real things, with the shape of their assigned chess piece printed in the opposite color.

♥ Pieces will find that they can't leave their assigned spots until they're told what square to move to by either the Queen of Hearts or the Red QUeen. And if they refuse to move, after a couple of moments, an unseen force will scoot them along to their new space.

♥ When threading moves on the board, please find the appropriate thread under which to comment! It might be helpful to label your thread with which moves/encounter you're playing out.

♥ Players on the board can not communicate with those in the stands and vice versa (other than by jumping around and flailing, I guess). However, players on the board can communicate directly with those in squares adjacent to them or with any challenger who enters their respective squares. Since some pieces have a lot of down time, feel free to have them chat with others on the board while they're waiting around.

♥ Directions from the Queens can be assumed. Go ahead and play out moves without them being officially announced.

♥ The plotting and info post for this log is here.

♥ For your convenience, here are links to the thread headers:
The Game - Moves 1-22
The Game - Moves 23-40
The Game - Moves 41-55
The Game - Moves 56-71
The Game - Moves 72-83
The Game - Moves 84-98
The Game - Moves 99-114
The Holding Area
The Stands

Have fun!
seekingsanity: (pic#6193447)

[personal profile] seekingsanity 2013-07-17 08:18 pm (UTC)(link)
Fuminori is acutely aware that he only escaped because Toothless decided it would be that way. For several moments he remains frozen in the grass, making sure the dragon isn't going to come back, before he struggles to his feet to escape to the relative safety of the crowd. As much as he dislikes being around other people, it might be a better choice than wandering around the fringes.