[ en ] tranceway . m . o . d . s. (
vitaelamorte) wrote in
entrancelogs2016-11-11 07:47 pm
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Entry tags:
- btvs: angel,
- girl meets world: maya hart,
- gravity falls: dipper pines,
- gravity falls: mabel pines,
- gravity falls: stanley pines,
- gravity falls: wendy corduroy,
- harry potter: sirius black,
- hatoful boyfriend: nageki fujishiro,
- life is strange: max caulfield,
- lucifer: lucifer morningstar,
- marble hornets: tim,
- marvel: rocket,
- newsflesh: georgia mason,
- newsflesh: shaun mason,
- nocturne: naoki,
- off: zacharie,
- rick and morty: rick,
- steven universe: peridot,
- the flash: barry allen,
- the flash: cisco ramon,
- the flash: iris west,
- the mummy: evelyn carnahan,
- the picture of dorian gray: dorian gray,
- the vampire diaries: caroline forbes,
- the vampire diaries: damon salvatore,
- the vampire diaries: elena gilbert,
- the vampire diaries: klaus mikaelson,
- the vampire diaries: rebekah mikaelson,
- the vampire diaries: stefan salvatore,
- tokyo ghoul: kaneki ken,
- undertale: alphys,
- undertale: chara,
- undertale: frisk,
- undertale: mettaton,
- undertale: sans,
- undertale: toriel,
- voltron: pidge gunderson
+ Your imagination can't hurt you! +
Who: YOU!
Where: The Mindscape
When: starting November 11th
Rating: may be up to R for character deaths
Summary: Navigate challenges to learn valuable lessons about nonviolence, cooperation, and self-sacrifice! Release your inner animal! Read more about the event here, and on the bulletin board.
The Story:


"If you know yourself, you have nothing to fear."
"Working together is the only way."
"Deaths are a necessary part of life, but not all deaths are necessary."
"The needs of the many outweigh the life of just one."
Where: The Mindscape
When: starting November 11th
Rating: may be up to R for character deaths
Summary: Navigate challenges to learn valuable lessons about nonviolence, cooperation, and self-sacrifice! Release your inner animal! Read more about the event here, and on the bulletin board.
The Story:




"If you know yourself, you have nothing to fear."
"Working together is the only way."
"Deaths are a necessary part of life, but not all deaths are necessary."
"The needs of the many outweigh the life of just one."
no subject
[That sounds like a lot of trial and error, and he's not sure what that's gonna mean in the long term. Though he has an inkling, and that inkling rests squarely on the fuzz of static over the TV screen that hasn't died down since they made their first error.
If it's really trial and error...
He doesn't wanna think about it.]
no subject
Maybe he's overthinking things, in the end, and it's probably in part that death doesn't mean much to Zacharie - bar one, maybe two instances. If they die here than that's that. Still, it would be amusing for the guide character to get killed off by a puzzle they couldn't help solve.]
Would you mind if I attempted the sequences, excluding the 'one' at the beginning?
no subject
He only darts one more glance at the screen full of white-on-black snow, and then nods, jerkily.]
Okay. Yeah. Sure.
Knock yourself out.
no subject
[He walks over to the blocks once again. 1 4 5 2 2 5 1 8. If they were going by the assumption that there was a lie, perhaps excluding the 1 at the beginning may do something.
So the NPC reaches out and taps the 4th block. As it doesn't appear again in the sequence it should go invisible. If not the static will get a little worse and things will get a little louder.
Regardless, he'll stay silent until whatever happens, happens.]
no subject
So that was...a lie too.
[It's getting louder. It's getting louder.
It's coming for them, isn't It?
Isn't It always.]
no subject
It appears so. However I would not worry too much about the music playing right now.
[Unless the room decides to spawn something else from his world, nothing else from the Pure Zones will show up.]
So one and four are out. Is there anything else?
no subject
[The music is...creepy, if you can even call it music. It sounds too discordant and strange to his ears, but it's fine. It's weird, but he's heard worse. He's hearing worse right now. It buzzes angrily in his skull like a bee trapped in a jar.]
We can't just - just make guesses and hope they're right. It's getting louder. Every time we mess up, it gets louder.
no subject
[It's making his face itch, which is an accomplishment! But not worth dwelling on. But despite that there were two people in here Zacharie knows that whatever arrives will kill them. Something...it just felt like something that they could not win against.]
More importantly, do we have time before it arrives?
no subject
[There's usually only one thing that it could mean, the screech of distortion blaring across an otherwise blank screen. It's just a hunch. But given everything he knows, everything he's lived through, he imagines it's a pretty damn good one.]
That. That right there. [He indicates the burst of static on the television with a fluttery wave of his hand.] It gets worse every time we mess up. I dunno how many more tries we get before it -
[He cuts himself off. Before it stops screaming outside, and starts screaming in their heads, maybe?]
no subject
Then we should take a break and think. Unless it decides to break the rules, I do not see why we shouldn't invent our own.
[Regardless, he's going to just stare at all the writing that they've done. There were letters and numbers. Something was to translate into a six number combination that didn't begin with either 1 or 4. So what were they missing?]
no subject
[He trails off. He's...gonna sit down, he thinks. Sit down against the wall and close his eyes against the incipient headache that's wheedling its way into his skull, and just...just think.
It's hard to think with that continuous tone, that pitch, drilling its way into his brain. But isn't it always? Isn't it always?
Usually, yeah.]
I just...dunno how to whittle it down to six numbers. I thought we solved it. We solved it.
no subject
Zacharie still didn't know. He didn't want to know. But panicking won't do him any good here. Just breathe. Slightly fatalist attitude aside, he wasn't done just yet.]
Is there a way to put these numbers into others?
[Zacharie was speaking a bit more frank than usual but they were in danger, so doing a run-around is useless.]
no subject
I don't...there's gotta be something we're missing, right? Some hint or, or something.
[He scrambles over to the wall containing their combined calculations and scrawls, assessing the original strings of numbers.]
Maybe we just...take the ones that repeat most often?
no subject
0: 8
1: 17
2: 9
3: 3
4: 4
5: 12
6: 7
8: 2
9: 7]
From highest to lowest, they are...one, five, two, zero, six and nine, three, and eight. The numbers that appear most often are one, five, zero, two, six and nine.
[To be safe he writes down those as well before moving to another clean wall. Zacharie doesn't bother saying anymore out loud and just continues to write:
High to low: 1 5 2 0 6/9
Low to high: 6/9 0 2 5 1
[So now they have exactly six numbers. But the question is which one? High first or low, and where do the 6 and 9 go?]
no subject
Breathe. Breathe. He stares at the list of numbers, trying to figure if there's some sort of message there, in how frequently they show up.]
So if we just...take out the high numbers, that leaves us with fewer combinations, since we can't use seven, eight, or nine.
[That's still way too many options. It's like trying to guess the combination of a gym locker.]
no subject
0 1 2 3 4 5 6
7 8 9high to low: 1 5 2 0 6
low to high: 6 0 2 5 1]
I am unsure if we need zero as well. Normally the confirm button is the last in the sequence and while it could count as zero here, it would be unusual for a puzzle from my world to be ordered this way.
[Sure it could be another way to screw with them, but better to throw out every theory they've got, right?]
no subject
[Things are already off-kilter here. Bending the rules, lying about the rules - that'd be consistent with the message this whole room is sending them, wouldn't it?
He thinks of Brian - because he can't help it, because the numbers have his touch written all over them, because he has to wonder if this is how it felt for him, every day of his life. Trying to crack an unsolvable puzzle, all the while not knowing which pieces were lies.]
no subject
6
02 5 16 2 5 1
Zacharie taps the pen against the back of his hand before speaking.]
Aside from the one, this contains numbers we have not tried, plus one is the last in sequence. Do you believe that this can be lowered any farther?
no subject
[Another furtive glance in the television's direction. How long do they have? Is there a time limit?
Either way, if they don't try something, they're gonna be stuck here for a long, long time.
Tim breathes in, shakily. There's not a lot of options here unless they just try to whittle everything down to its lowest common denominator - and there's no guarantee that'll get them anywhere they haven't gotten before.]
All right. Yeah. Let's try it.
[This time Tim's the one who pitches to his feet. Maybe he's got to be the one to touch the cubes in order?]
no subject
But yeah, it comes down to 'try this again or starve to death while listening to creepy ambiance'. Since this was functionally what waited for Zacharie back home, he was used to the sounds. But Tim probably doesn't want to die like this and that's probably a good thing.
The NPC steps away from the blocks. It also makes sense if it turns out that Tim has to do it. He's a protagonist, not Zacharie. Can't play your own game.]
Agreed. I will be here if you have any questions or need a refresher.
[Good luck.]
no subject
He taps the box Zacharie designated as the sixth one.
It bobs up and down on the spot, idly, and the sound doesn't increase.
Six. Six is right. All right.
He moves onto the next. Two. Five. One. All three cubes begin to bounce up and down as soon as he touches them through no mechanism he can see, and his heart starts to pound with an intensity that makes his chest ache.]
Is that it?
[He moves to the confirm block and depresses it.
The cubes all snap back into stillness, and the static ramps upwards in pitch.]
no subject
No, it seems not. We are correct up until a certain point.
[The sequence is correct, the confirm button is not used at this point. So what are they missing this time?]
no subject
He looks more unsettled than Tim's ever seen him look. That might not be saying much, seeing as the guy wears that damn mask all the time, but he doesn't answer right away, and his tone is all wrong, and his hands are over his mask.
Breathe, breathe. He has to breathe. He has to sort this out. He needs to make sure this doesn't kill them both.]
So we're - we're missing a number. Or - or two numbers?
[He's -
hearing a continuous tone.]
no subject
He straightens up and drops his hands before turning to their work.]
Perhaps! However at least it appears we are on the right track. The sequence reset after you pressed the confirm button so there are indeed one to two numbers missing.
[Any more math they can toss at this?]
no subject
Before something really, really bad happens.]
Maybe the numbers that didn't appear as often. Which ones appeared the most after those four?
[He's grasping at straws, but he's got nothing else to make a grab for.]
(no subject)
(no subject)
(no subject)
1/2
(no subject)
(no subject)
(no subject)
(no subject)