we're out of time
Aug. 2nd, 2009 03:49 pm![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
Who: Ghost!Vexen and whoever makes the mistake of following him... and confronting him.
Where: The Manor of Sleep
When: 'Evening' of August 1st (stretching into August 2, technically), during the dream.
Rating: ... It has a ghost with a broken neck and possible lasting trauma to your character. What do you think?
Summary: You can't run forever.
Separate threads represent separate encounters (just apply MMO logic and say he respawns); this also doesn't necessarily have to be a fight (especially if you're counting on your character fleeing from him anyway) so much as a chance to interactand get merrily traumatized. Keep in mind that tomorrow as well, this time to spook everyone else.
ALSO, a minor correction: even people who weren't drawn into the dream by Vexen may encounter him, and you can even encounter him with yourparty friend; hell, you can drag someone away from the creep, as long as you've worked it out beforehand with the mun involved.
Feel free to PM/IM if you've got any questions, as I'll be slow and scarce. o/
the Story:
( to watch it all unwind )
Where: The Manor of Sleep
When: 'Evening' of August 1st (stretching into August 2, technically), during the dream.
Rating: ... It has a ghost with a broken neck and possible lasting trauma to your character. What do you think?
Summary: You can't run forever.
Separate threads represent separate encounters (just apply MMO logic and say he respawns); this also doesn't necessarily have to be a fight (especially if you're counting on your character fleeing from him anyway) so much as a chance to interact
ALSO, a minor correction: even people who weren't drawn into the dream by Vexen may encounter him, and you can even encounter him with your
Feel free to PM/IM if you've got any questions, as I'll be slow and scarce. o/
the Story: